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Major update · published by the developer

The final update - More Maids Moving Boxes!

On Steam

Hello, movers!

We're back with what we promised — and we even brought a little more!

First, we strongly recommend watching the update trailer! We put a lot of work into this video. A huge thank-you to our community for helping us make it: CyanaVT for the voice-over, Lukas-sovi for the 3D animations, and everyone who drew fan art for our game!

What's new? — Custom models!

You can now upload your own models and play as your waifus, favorite characters, or… well, pretty much anyone! We've added Steam Workshop integration so you can share models. Just remember to respect copyright and don't infringe on anyone's rights.

If an uploaded model has a skeleton, the game will try to adapt it to the in-game animations so your character can move. If something goes wrong, you can adjust the skeleton yourself in a special menu (it only looks scary at first — it's actually quite simple!).

You can also choose one of the built-in models from some wonderful streamers (⸝⸝⩌⸝⸝⩌⸝⸝)

And most importantly — all of this works in multiplayer!

What's new? — A new map!

Welcome to the new warehouse! It looks a little more realistic than the warehouse you're used to, but it has an abyss.

What's new? — Zen Mode!

Apparently, not everyone enjoys working forever. In Zen Mode, no new boxes appear on the level! None at all. Your only task is to unload the boxes already in the warehouse. No countdown and no negative effects! You'll also get a new relaxing soundtrack by Invisible Inks.

By the way, the timer in Zen Mode counts upward, so you can compete for the fastest level times. But you didn't hear that from us.

Anything else? — Other changes

To earn the “Minimalist” achievement, you now need to complete a special challenge. The task is still the same: clear levels one through three without upgrades. You no longer need to reset your progress or check which upgrades you've bought — the challenge sets the right conditions for you!

The graphics settings are now more detailed and let you “potato-ify” the game.

We've added a third-person view: the camera can sit either behind or in front of your character.

Multiplayer has been painfully reworked and should now run much more smoothly and reliably.

We're not saying goodbye, only “See you soon!”

We'll keep fixing any bugs found after the update! We're also working on new projects, and we're taking your survey answers into account as we develop them!

Join our Discord server to be the first to hear about our new projects! Thanks for playing, movers!

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