Until Dusk Playtest · public · first seen
Version 2.3.1 includes a major economy and gameplay tuning pass, alongside improvements to Challenge Mode, item pickups, weapon attachments, and Career Stats.
Economy & Rewards
Dramatically increased coin rewards from zombie kills:
Soldier Zombie: 10 coins
Sand Zombie: 10 coins
Infected Zombie: 20 coins
Dreadnought: 50 coins
Increased Normal Mode objective rewards from 25 coins to 150 coins.
Increased Challenge Mode objective rewards to 150 coins.
Challenge Mode objectives completed while inside the gas now receive a 1x gas bonus multiplier.
Clearance Sale now reduces loot box prices by 50% instead of making boxes completely free.
Challenge Mode
Added dynamic pricing to the helicopter escape.
The helicopter escape will now become progressively cheaper as the gas ring closes, rewarding players who survive deeper into the match.
Added a "Hold V" prompt next to the Gas Mask UI for clearer controls.
Weapons & Pickups
Increased the spawn height of all weapons and attachments.
Added a floating behavior to weapons and attachments to make dropped items easier to see and pick up.
Increased the spawn height of killstreak pickups.
Fixed an issue where equipped attachments could be lost when dropping a weapon.
Career Stats
Added per-weapon kill tracking to the Career page, allowing players to see how many kills they've earned with each weapon.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4658651 | 6657771347304432090 | 7214279798466853465 |