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Patch notes · published by the developer

Game Update

On Steam

What's New

- Enemies that spawn as a pair no longer stack on top of each other.

- Fixed a rare case where a second identical enemy spawned at the same position, looking like a doubled enemy.

- The optional combat diagnostics log now records each enemy's full stats at the start of a fight and every source of healing, so bug reports with a log attached are much easier to analyze. Note that combat log tracking is off by default, to enable it go into Settings and check/tick the box.

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