Heroes can now level beyond their normal-price limit at increasingly higher gold costs. Hero-level talents and Beast Bond raise the point where these extra costs begin.
Auto Farm now has a mastery mode that follows today's Spotlight worlds using your saved formations. It skips worlds and formations that cannot be used and pauses if none are available.
You can preview Auto Farm and edit and save manual rotations before buying it. Running Auto Farm and using mastery mode still require the purchase and only work while online.
The main screen now shows your estimated prestige Talent Points and recent Talent Points per minute.
Compact hero details now show the selected hero's level alongside their normal-price limit.
Bug Fixes
Fixed Phoenix revival against tower bleed and other indirect damage. Revival now also readies its ability immediately in tower battles.
Fixed tower fracture bleed so it deals damage after the affected mount acts.
Gear sections on public player profiles now follow the same order as the hero screen.
Shop explanations about rewards scaling at purchase now appear only on packs with scaling rewards.
Clarified how to select and upgrade a hero through the tutorial's hero inset.
Toast notifications now expire while the game is paused.
Raised the starting Talent Point costs of Swole Chungus, Swole Chungus 2, and Swole Chungus 3 to 1e150, 1e190, and 1e270. Their cost scaling and previously purchased levels are unchanged.