Build 25265142

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Formation Builder Idle Playtest · public · first seen

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Patch notes · published by the developer

v0.6.0: Beyond the Limit

On Steam

New Features

  • Heroes can now level beyond their normal-price limit at increasingly higher gold costs. Hero-level talents and Beast Bond raise the point where these extra costs begin.
  • Auto Farm now has a mastery mode that follows today's Spotlight worlds using your saved formations. It skips worlds and formations that cannot be used and pauses if none are available.
  • You can preview Auto Farm and edit and save manual rotations before buying it. Running Auto Farm and using mastery mode still require the purchase and only work while online.
  • The main screen now shows your estimated prestige Talent Points and recent Talent Points per minute.
  • Compact hero details now show the selected hero's level alongside their normal-price limit.

Bug Fixes

  • Fixed Phoenix revival against tower bleed and other indirect damage. Revival now also readies its ability immediately in tower battles.
  • Fixed tower fracture bleed so it deals damage after the affected mount acts.
  • Gear sections on public player profiles now follow the same order as the hero screen.
  • Shop explanations about rewards scaling at purchase now appear only on packs with scaling rewards.
  • Clarified how to select and upgrade a hero through the tutorial's hero inset.
  • Toast notifications now expire while the game is paused.
  • Raised the starting Talent Point costs of Swole Chungus, Swole Chungus 2, and Swole Chungus 3 to 1e150, 1e190, and 1e270. Their cost scaling and previously purchased levels are unchanged.
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