Conquero : Rise or Kneel · public · first seen
A major round of improvements has arrived in Conquero! We have been expanding multiplayer, improving the world’s seasonal presentation and addressing numerous gameplay and interface issues.
Pass & Play allows two players to compete locally on one device—hand over your phone or share the keyboard on PC.
Two human players with no AI or network connection required
Private turn-handover screen
One-minute turn countdown
Save and continue from Ongoing Games
Separate noble selection for both players
Equal starting research settings
Improved enemy identification and fog-of-war rules
Further development of Live multiplayer and 24-hour matches
Improved session recovery, turn synchronization and game-state notifications
Better connection status and retry feedback
Cross-device testing support for PC and mobile
Updated multiplayer menus and match parameters
Enemy capitals are no longer revealed automatically
New multiplayer mission: Conquer Enemy
Multiplayer now supports maps designed specifically for two players.
New Tiny map option
Smaller, faster battlefields
Two neighboring starting territories and armies
Improved biome and tile variety
Better support for islands, peninsulas and other map types
Pass & Play map sizes now follow the established Sandbox map specifications.
Players can now choose how developed their realm is at the beginning of supported games:
Wooden Tower
Castle
Royal Castle
The required research and prerequisite technologies are granted correctly for the selected starting structure.
The Battering Ram joins Conquero’s army roster!
Designed for attacking fortified positions
Dedicated recruitment requirements and resource costs
New visuals, animation and battlefield behavior
Integrated research, localization and multiplayer support
The seasonal world has received extensive visual improvements.
Cleaner and more complete winter snow coverage
Improved autumn colors
Fixed green terrain appearing around shorelines and map edges
Improved snow-covered trees and vegetation
Fixed translucent effects disappearing after winter
Removed leftover winter particles from spring and summer
Added occasional spring rain
New spring lighting for a softer seasonal atmosphere
Smoother season transitions that wait for visual effects before fading back in
Improved Noble Points display and progression handling
Correct research requirements and notifications for armies and buildings
Improved army selection in Quick Battles and War Maps
Added camera-relative keyboard tile navigation
Added diagonal keyboard movement
Camera now follows off-screen keyboard selections without changing zoom
Improved Save & Quit behavior and notifications
Refined multiplayer panels for PC and mobile
Improved loading, turn indicators and Pass & Play handovers
Numerous stability, performance, UI alignment and localization fixes
Thank you for supporting Conquero. More multiplayer testing, balancing and polish are on the way!
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3223471 | 4050114361579867550 | 9193877673602463120 |