Build 25262643

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Conquero : Rise or Kneel · public · first seen

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Major update · published by the developer

Big Update!

On Steam

A major round of improvements has arrived in Conquero! We have been expanding multiplayer, improving the world’s seasonal presentation and addressing numerous gameplay and interface issues.

Pass & Play

Pass & Play allows two players to compete locally on one device—hand over your phone or share the keyboard on PC.

  • Two human players with no AI or network connection required

  • Private turn-handover screen

  • One-minute turn countdown

  • Save and continue from Ongoing Games

  • Separate noble selection for both players

  • Equal starting research settings

  • Improved enemy identification and fog-of-war rules

Multiplayer Improvements

  • Further development of Live multiplayer and 24-hour matches

  • Improved session recovery, turn synchronization and game-state notifications

  • Better connection status and retry feedback

  • Cross-device testing support for PC and mobile

  • Updated multiplayer menus and match parameters

  • Enemy capitals are no longer revealed automatically

  • New multiplayer mission: Conquer Enemy

New Multiplayer Maps

Multiplayer now supports maps designed specifically for two players.

  • New Tiny map option

  • Smaller, faster battlefields

  • Two neighboring starting territories and armies

  • Improved biome and tile variety

  • Better support for islands, peninsulas and other map types

Pass & Play map sizes now follow the established Sandbox map specifications.

Starting Castle Selection

Players can now choose how developed their realm is at the beginning of supported games:

  • Wooden Tower

  • Castle

  • Royal Castle

The required research and prerequisite technologies are granted correctly for the selected starting structure.

New Army: Battering Ram

The Battering Ram joins Conquero’s army roster!

  • Designed for attacking fortified positions

  • Dedicated recruitment requirements and resource costs

  • New visuals, animation and battlefield behavior

  • Integrated research, localization and multiplayer support

Seasons and Weather

The seasonal world has received extensive visual improvements.

  • Cleaner and more complete winter snow coverage

  • Improved autumn colors

  • Fixed green terrain appearing around shorelines and map edges

  • Improved snow-covered trees and vegetation

  • Fixed translucent effects disappearing after winter

  • Removed leftover winter particles from spring and summer

  • Added occasional spring rain

  • New spring lighting for a softer seasonal atmosphere

  • Smoother season transitions that wait for visual effects before fading back in

Gameplay and Quality-of-Life Fixes

  • Improved Noble Points display and progression handling

  • Correct research requirements and notifications for armies and buildings

  • Improved army selection in Quick Battles and War Maps

  • Added camera-relative keyboard tile navigation

  • Added diagonal keyboard movement

  • Camera now follows off-screen keyboard selections without changing zoom

  • Improved Save & Quit behavior and notifications

  • Refined multiplayer panels for PC and mobile

  • Improved loading, turn indicators and Pass & Play handovers

  • Numerous stability, performance, UI alignment and localization fixes

Thank you for supporting Conquero. More multiplayer testing, balancing and polish are on the way!

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Big Update! · Conquero : Rise or Kneel build 25262643 · SteamPeaks