MEGACITY · public · first seen
MEGACITY: Build 26
Version 2.11.3
Existing saves remain fully compatible.
- Districts now have Underworld Heat ratings, with sorting, filters, and a new Lay Low command for reducing local crime and gang influence.
- Military command has deeper squad roles, deployment doctrines, captain succession, casualty tracking, and upgradeable rail corridors.
- Medical care, factions, institutions, contracts, commercial licenses, and production reports provide clearer information and more persistent consequences.
- Construction quotes, recovery cards, navigation, and world-map interactions are easier to read and use.
- Improved support for enlarged text, high-DPI windows, mobile screens, and Steam Deck-sized displays.
- Fixed Steam Cloud restores losing reports, upgrades, relationships, and in-progress operations.
- Fixed renamed settlements reverting to outdated names after map interactions, saves, or backup restores.
- Fixed several cases of clipped controls, unreliable map selections, stale district commands, and incorrect readiness information.
- Improved startup performance and stability for large or complex saved cities.
Cheers, Luke.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4633601 | 6443749844256124349 | 5127030412187087509 |