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Patch notes · published by the developer

Hotfix - v. 0.7.1

On Steam

Patch Notes

Player Vaulting/Climbing

  • Fixed a bug where a vault wouldn't register when the target ledge was too close to a wall.

  • Fixed a bug where a vault wouldn't register if the player wasn't directly facing the target ledge.

  • Overhauled the vault system to significantly increase vault responsiveness at all potential angles of approach.

<The previous vaulting system was one of the older implementations in the framework and was overdue for an upgrade>

Tutorial

  • Re-ordered Aurelia's trials so that the Test of Duty is first.

    Test of Duty

    • Fixed a bug where the player could vault over the melee attack target dummies.

    Test of Skill

    • Cleaned up world geometry that was clipping player capsule on jump attempts.

    • Added several new platforms for improved fluidity.

    • Added directional cues to aid player navigation through the trial.

Ladders

  • All ladders now have emissive lights on them to improve visibility.

<The ladder model + player animations are still placeholder>

Fixing game breaking bugs + progress stalls will always be a top priority - thank you all for your feedback.

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