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Patch notes · published by the developer

[EA 0.8.310] Update Notes

On Steam

● Fixed the continuous stuttering that occurred while the player was moving. This fix is significantly effective; now only occasional minor stutters occur. However, this change causes all model packages to change, so this update is still very large. We sincerely apologize for this.

● Added an “Off-road bike” with an excellent suspension system, making it ideal for riding on uneven terrain. We also increased the speed of the racing bike so it can make the most of its speed advantage on flat terrain.

● Added a jump function to bikes (shares the character jump key, Space). The brake key is now R (shares the reload key, R).

● After rebinding hotkeys such as WSAD and LeftShift, they will now also change accordingly when riding a bike.

● Attempted again to fix the bug where zombies could not be hit.

● Fixed a bug where loading a chunk caused the game to crash.

● Fixed a bug where, after getting off a bike in first person and immediately switching to any weapon, the character's head disappeared.

● Fixed a bug where throwing a bike onto the ground caused it to fall through the terrain and disappear.

● Fixed a bug where moving on a steep hillside teleported the player to another biome.

● Fixed a bug where, after clicking the “Unstuck” button on a ladder, the player was teleported several kilometers away.

● Fixed a bug where holding Shift to pan the preview block left or right while building a vehicle did not work.

● Fixed a bug where a large number of overlapping small trees appeared in the forest biome.

● Fixed a bug where, after the total power output of multiple wheels/rotors exceeded 100%, individual wheels/rotors were not actually having their power attenuated.

● Fixed a bug that caused saves to hang indefinitely.

● Fixed a bug where, after being knocked down by a zombie while holding a gun, switching to a melee weapon caused distorted animations.

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