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John Carpenter's Toxic Commando · public · first seen

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Patch notes · published by the developer

Hotfix 3.1

On Steam

Hello Commandos,

Deploying hotfix 3.1 with various minor bug fixes. See the notes below for full details!

Hotfix notes

  • Fixed a bug where no spare parts were available in Retrieval mode for “Demon Bait”.

  • After reconnecting, players will no longer see the “Attack” objective marker, even though the objective has already been completed on “Demon Bait”.

  • The winchable door at the “Demon Bait” spawn point now always opens.

  • Fixed a bug where the bot takes damage from contamination after the player is disconnected following the Control Room Defenses on "Deliver Us".

  • The bots no longer continue to take damage from contamination sometimes after its effect ends on “Deliver Us".

  • Fixed a bug where the artifact may be counted as having been collected even if it did not actually get consumed before entering the Incapacitated state in Retrieval mode.

  • Fixed a bug where the node icon does not disappear when the node core is destroyed in Retrieval mode.

  • Fixed an issue where the Icon threat level is displayed as “High Threat” in some cases when the setting is “Maximum Threat” in Retrieval mode.

  • The Sludge Node icon no longer disappears from the map when players get close enough to this node in Retrieval mode.

  • The Sludge Node indicator now disappears at the end of Retrieval mode when the anti-sludge vehicle's dome activates.

  • Fixed a bug where the anti-sludge vehicle spawns in plain view of the player during the final phase of Retrieval mode on "High Octane".

  • Fixed a bug where the Goon sometimes gets stuck in the heavy hit animation when taking damage from a Saw Trap.

  • Fixed a bug where the blood decals sometimes disappear on the gore of Goblins.

  • The Seasonal Challenge is now highlighted when the player hover over it using the D-Pad.

  • The Trials menu now displays the correct skins of characters who are wearing DLC skins.

  • Fixed a bug where Astrid's default hair appeared in some headgears.

  • The number of seasonal challenges completed is now displayed correctly while player is on the game map.

  • The condition for unlocking customization items is now displayed correctly after navigating to or exiting their preview.

  • Fixed a bug where the player can pick up an exploded gas can from a vehicle slot.

  • Fixed the outline appearing on the vehicle slot when the player is holding a burning gas can.

  • Fixed a rare situation in which players cannot revive the teammate from the Incapacitated state.

  • Many stability improvements and crashes fixes.

  • Small localization fixes.

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