John Carpenter's Toxic Commando · public · first seen
Hello Commandos,
Deploying hotfix 3.1 with various minor bug fixes. See the notes below for full details!
Fixed a bug where no spare parts were available in Retrieval mode for “Demon Bait”.
After reconnecting, players will no longer see the “Attack” objective marker, even though the objective has already been completed on “Demon Bait”.
The winchable door at the “Demon Bait” spawn point now always opens.
Fixed a bug where the bot takes damage from contamination after the player is disconnected following the Control Room Defenses on "Deliver Us".
The bots no longer continue to take damage from contamination sometimes after its effect ends on “Deliver Us".
Fixed a bug where the artifact may be counted as having been collected even if it did not actually get consumed before entering the Incapacitated state in Retrieval mode.
Fixed a bug where the node icon does not disappear when the node core is destroyed in Retrieval mode.
Fixed an issue where the Icon threat level is displayed as “High Threat” in some cases when the setting is “Maximum Threat” in Retrieval mode.
The Sludge Node icon no longer disappears from the map when players get close enough to this node in Retrieval mode.
The Sludge Node indicator now disappears at the end of Retrieval mode when the anti-sludge vehicle's dome activates.
Fixed a bug where the anti-sludge vehicle spawns in plain view of the player during the final phase of Retrieval mode on "High Octane".
Fixed a bug where the Goon sometimes gets stuck in the heavy hit animation when taking damage from a Saw Trap.
Fixed a bug where the blood decals sometimes disappear on the gore of Goblins.
The Seasonal Challenge is now highlighted when the player hover over it using the D-Pad.
The Trials menu now displays the correct skins of characters who are wearing DLC skins.
Fixed a bug where Astrid's default hair appeared in some headgears.
The number of seasonal challenges completed is now displayed correctly while player is on the game map.
The condition for unlocking customization items is now displayed correctly after navigating to or exiting their preview.
Fixed a bug where the player can pick up an exploded gas can from a vehicle slot.
Fixed the outline appearing on the vehicle slot when the player is holding a burning gas can.
Fixed a rare situation in which players cannot revive the teammate from the Incapacitated state.
Many stability improvements and crashes fixes.
Small localization fixes.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2157831 | 204524567655092552 | 3754839674501756954 |