Command Doctrine · public · first seen
- Hard difficulty AI now builds outposts and makes better use of garrisons.
- Added additional battle events in pre-made scenario and campaign battles.
- Added defensive battle events that can be triggered by the enemy AI.
- Added optional objectives rewards in-game.
- Events can now be edited in the editor settings.
- Improved location labels so they cannot overlap on the map.
- Overhauled the pre-made scenarios main menu screen.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4882891 | 3845600897554582404 | 2941624752130833832 |