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Ultrapool · beta, public · first seen

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Patch notes · published by the developer

🎱 v0.15.0 Patch Notes

On Steam

Game is out and we think we squashed all major bugs!

We hope you're having fun with the game. This is still a small update; we're not ready to make major changes or add new content yet, but you can have a lollipop, a passive that was done but deactivated by accident.

Content Changes

  • Added new uncommon passive: Lollipop

Balance Changes

  • Nerf Eyeball to -2/-1/0/1/2

  • Nerf Printer to "Start of round & Pocket: Spawn 1 blueprint"

QoL changes

  • Added a button that shows up when the round runs for too long and allows you to end it early. It loses you money, but it saves you some IRL time

  • The indicator for shots left is always visible above the balls

  • Added a tooltip for "Ritual"

Other changes

  • Added more detail to the credits

  • Added a bug report form in the settings

  • Updated localisation for non-English languages

We would really appreciate you reviewing the game if you can find the time; it really helps!

For the next while, we are planning to focus on controller support, more QoL features, and then hopefully get to new content eventually!

Thanks for playing!

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