Vanguard Galaxy · build 25061171 · published
Hello captains,
A few fixes for issues that have popped up since the last release. Thank you all for enjoying the game and let us know if you find more issues.
Added/Changes
- The tooltips / size coloring for inventory items will not compare itself to the selected personal hangar ship before checking to compare with the currently equipped ship
Fixes
- Fix for Hull upgrades being ignored if they don't fit in your cargo, it will be added to armory if the whole batch does not fit in the cargo of the ship
- Added a Retry button to story missions that have a failed state, so the player can recreate the mission when ready
- Fixed issue where loot would be ignored if bounced by a player ship, but would still fit in another ships cargo. Currently relevant for fighters and carrier combinations
- Fixed integrity issue for installations that need to be boarded for missions, they wont block the player from entering anymore
- Fixed jumpgate unlock issue when clicking on the gate while it is still unlocked
- Fixed issue where jumpgate passes were not present in local shops for pocket systems (graveyard, motherlode and such) in some cases
- Fixed Warzone pocket systems spawning combat zones after all reinforcements were depleted
- Fixed Warzone enemy stations not becoming hostile to player
- Fixed fighters undocking even though the player recently gave a dock order, will reset when docking at a spacestation
- Fix for fighters being left over after their carrier died, especially weird if they belong to a mercenary helping the player, which means they are now player ships
- Fixed the application not setting its compatibility flags for transparent mode properly on start if other flags were set too
Cheers,
Bat Roost Games