Patch 1.3.18

Gold Gold Adventure Gold · build 24982969 · published

On SteamNotes only · this build shipped before we watched the app

New changes and tweaks:

- Added more SFX in the structure UI.

- Added extra animations when units are buying items.

- Creature descriptions in creature UI will now be opened by default.

- Added a UI showing item and gold carried by a caravan.

- Added SFXes for projectiles and towers.

- Refreshed look of minimap icons.

- Renamed special versions of bear and skeleton longegg monsters.

- Improved the design of Conquest mode mission info views.

- Zombie Shieldman's will now gain extra health for each unique grave devoured, as long as they have access to the tailor shop.

Bugfixes:

- Fixed issue where heroes' icons disappeared from the Heroes tab on ui.

- Fixed issue with low quality UI elements with the game running in Steam Deck mode.

- Fixed issues with navigating the dungeon UI on gamepad.

- Fixed issue with forge dragons developing a space program and taking off to the skies.

- Fixed missing shieldman's eating grave animation.

- Fixed issue where creature limits from recruitment buildings could be bypassed by repositioning upgraded recruitment buildings. No more free creatures for you folks.

- Fixed issue where saves made after defeat could not be loaded.

- Fixed issues with inaccurate values in effects tooltips.

- Fixed issue where retry button on defeat view was not accessible on gamepad.

- Fixed issue where sound effects of various skybox monsters were not paused correctly.

- Fixed issue where evolved fox girl summon spell had an incorrect description.

- Fixed issues where the game camera could still be moved with a gamepad while playing with mouse and keyboard.

- Fixed issue where adjacency bonuses would not disappear after repositioning.