The newest gun is the VSS-M: an integrally suppressed marksman rifle. It can be switched to fully automatic for close quarter, but it's high rate of fire will run out of ammo quickly. It’s available now to unlock in VAIL Combat and in the Extraction Skill tree. It also has 20 progression skins. If you want to try it out before unlocking it, you can find it in the Social Hub, in Extraction matches, and at the shooting range weapon spawner.
Tube is the latest Training Grounds map. Set in an underground supply metro near Miru, you’ll have to fight off enemies with nothing but your knife. Get ready for knife-only madness!
We swapped out 1v1 for 2v2. Party up with a friend and queue up to see who’s the better duo, or queue up with randoms to find your new best friend!
Supply Crates are the newest way to get skins and other rewards. Each crate grants three rewards including all of the same skins available in Supply Capsules, ORE, Extraction Gear, and consumables such as double XP tokens and gear tokens. No matter what, you are guaranteed at least 1 cosmetic, with a high likelihood of getting 2 or even 3 cosmetics in each crate. We also plan to expand crates with cosmetics that are exclusive to the Supply Crates.
And the best part, these Crates can be earned by simply playing the game. At the end of each match, you’ll now be presented with a reward wheel with a chance to earn Crates and ORE, and if you own VAIL Combat you’ll get better rewards. After earning a crate, you can open it by purchasing a key. And we’re granting one free legendary key to all players as part of this update.
Added the August Resupply // SS26
Added the Deadeye Colonist DLC that includes 6 skins and 10,000 GEL
Added 356 skins to the Supply Capsules and Crates
Kanto now respawns immediately if you get a knife throw kill
Adjusted Shuttle voting screen to be able to see the whole screen more easily
Decreased voting times in Shuttle from 30 seconds to 15 seconds to get into matches quicker
Leaving a match early no longer grants XP
Added 2 weapon crate spawners to SH_Quarry
Added 5 weapon crate spawners to SH_Citadel
Improved the odds of different weapon types spawning on all Social Hub maps to make it easier to find weapons needed for specific missions
Increased Standard Supply Capsule price from 400 GEL to 500 GEL
Decreased Elite Supply Capsule price from 2,000 GEL to 1,500 GEL
Decreased Elite Supply Capsule price from 15,000 ORE to 12,000 ORE
Decreased Legendary Supply Capsule price from 4,000 GEL to 2,500 GEL
Decreased Legendary Supply Capsule price from 50,000 ORE to 24,000 ORE
VAIL Combat price increased to 1,000,000 ORE
Observer mode now uses faction colors in the scoreboard
More light map optimizations to optimize load times and reduce overall game size
Significantly improved load times on all Social Hub maps, which should help reduce crashes when loading them as well
Added VSS-M to Gun Game
Added VSS-M to Extraction missions
Added VSS-M to mining missions
Increased the size of Extraction objective markers
Fixed firearm bug where a round wouldn't chamber when you pushed the bolt forward without releasing the charging handle
Fixed map escapes on Reyn
Fixed map escapes on 1v1_Cliffside
Fixed map escapes on 1v1_Miru
Fixed a hole in the ceiling of the bottom level of SH_Citadel where you could shoot through
Fixed an ORE cluster that was hard to mine in Aeru
Fixed observer mode not using faction colors for the kill feed
Fixed players getting stuck without a body when loading new levels
Fixed Kanto having default skin on first spawn in Extraction
Fixed a minor potential soft lock in the beginner tutorial
Fixed being able to be ready in a party when already in a match, resulting in an edge case where you matchmake while already in Extraction
NOTE: Some of these changes were already introduced in previous updates where we had not written patch notes yet.
AEXLAB