Major Update: Open World Map and Brand New Exploration Experience Launched!

major update

OxyRail · build 24914244 · published

On SteamNotes only · this build shipped before we watched the app

Dear Train Conductors:

After continuous development, OxyRail has welcomed a new major version update.

This update introduces a brand-new open-world map, a mini-map exploration system, running functionality, new resources, and new area content, while also making extensive optimizations to the train system, survival gameplay, multiplayer experience, and game performance.

This is one of the larger content updates OxyRail has had so far.

We thank all players for the suggestions and feedback you've provided; your support helps us continuously improve this train journey.


🌍 Brand-New Open World Map

A large new open-world map has been added.

New map features:

  • After including water areas, the overall size is about 8 times that of the current map

  • Offers a richer space for exploration

  • More hidden areas and exploration content have been added

New terrains added:

  • 🌾 Terraced Fields

  • 🎋 Bamboo Forest

  • 🌲 Mountain Forest

  • 🏝️ Small Islands

  • 🗼 Lighthouse

Future plans to open include:

  • Mines

  • Underwater Areas

  • Open Sea Areas

  • Scrap Town

  • Sky Town

More areas will be gradually added in future updates.


🗺️ New: Mini-Map System

A mini-map feature has been added.

Exploration mechanism:

  • Unexplored areas are covered by a dark fog

  • Explored areas are permanently recorded

Mini-map display:

  • 🚂 Train location

  • 📍 Player location

  • 👥 Teammate location

  • 🏪 Shop location

Controls:

  • Press M by default to open

  • Support rebinding in settings


🏃 New: Running system

Added character running feature.

Controls:

Keyboard:

  • Hold Left Shift to run

Controller:

  • Press Left Stick to run

Adjustments:

Now:

  • Normal movement is walking

  • Pressing the run key switches to running state


Limitations:

When the player is:

  • Hungry

  • Thirsty

:

  • Can still walk normally

  • Temporarily unable to run


Optimization:

  • Slight field of view expansion effect while running

  • Try to avoid causing dizziness

  • Run key supports rebinding


🎓 Beginner tutorial optimization

Added:

The first task for new players will now teach:

  • Basic movement

  • Running operation

Completion method:

  • Move once

  • Press the run key

The tutorial will be completed.

Optimization:

  • Automatically adapts to keyboard and mouse

  • Automatically adapts to controllers

  • Supports player custom key bindings

Existing saves:

  • Retain original task progress

  • Will not cause misalignment due to new tasks


🎋 New resources

Bamboo

Added bamboo resource.

Features:

  • Higher cost-performance in early stage

  • Can be sold to bandit shops for oxygen coins

Provides a new option for early resource acquisition.


🌋 Sulfur ore

A new sulfur mine has been added in the volcanic area.

Uses:

  • An important material for making gunpowder

Players can explore the volcanic area to obtain it.


🏴‍☠️ Ancient Treasure

New special exploration items added.

After obtaining:

  • Can be sold to the pirate shop

  • Exchange for a large amount of Oxygen Coins

Hidden treasures may be discovered while exploring the world.


⚙️ Settings and Operation Interface Upgrade

Optimized the settings page.

Added:

  • More keybinding support

  • Each button can individually restore default functions

  • Shortcut key hints

Make it easier for players to adjust controls.


🔘 Circular Shortcut Menu Optimization

Optimized the long-press pop-up circular menu.

Adjustments:

  • Added indications for non-existent modules

  • Improved page aesthetics

  • Perfected different language adaptations

Reduced display issues in certain language environments.


💃 Action System Optimization

Unified:

  • Wave action

  • Dance action

Now:

  • Press T key to open the action wheel

  • Can choose the action you want to perform

At the same time:

  • T key supports re-binding

  • Optimized display in different languages


🚂 Control Console Upgrade

Optimization:

  • Beautified the control console interface

Added:

⚡ Master Power Switch

Now can:

  • Turn on all electric engines on the entire train with one click

  • Turn off all electric engines with one click

Make train energy management more convenient.


🫁 Advanced Oxygen Tank System Adjustments

The advanced oxygen box now generates oxygen using water.

Adjustments:

  • No longer accepts leaves as a material

  • Changed to converting oxygen through water

Conversion rules:

  • 1 unit of water = 5 units of oxygen storage

Storage:

  • Can temporarily store up to 200 units of water to be converted

  • Will continuously release oxygen to the surroundings automatically

At the same time:

  • Updated the item description of the advanced oxygen box

  • Improved translations for all languages


🐔 Animal interaction optimized

Adjustments:

Petting in the chicken coop:

  • Eggs

  • Hens

Will now increase:

20 points of mood

Enhances animal interaction feedback


🐄 Animal pen optimization

Optimization:

Animal pens can now reduce the decay rate of internal supplies.

Adjustments:

  • Corrosion speed reduced to 1/4 of the normal speed

Makes resource preservation during breeding more stable.


🐺 Animal Behavior Optimization

Fixes:

  • Fixed the issue where wolves suddenly lose their target or do not attack the player in mixed terrain or at terrain boundaries

Now:

Wolves can more reliably:

  • Identify players

  • Track players

  • Attack in normal outdoor areas


Fixes:

  • Fixed the issue where a bear did not appear after receiving the "Boonie Bears" warning

Now:

  • Bears will look for a nearby valid ground to spawn

  • If there is no suitable location temporarily, the event will retry later

Avoid the following:

  • Receiving a warning

  • But no bear appears

problem.


🏆 Steam achievement system optimization

Fixes:

The problem where some cumulative achievements cannot continue to increase after changing computers.

Involves:

  • Wolf Hunting Expert

  • Spend Money Like Dirt

  • Oxygen Coin Down Payment

Wait for Steam Achievements.


Optimization:

After Update:

  • Will automatically check existing maximum achievement progress

  • Automatically continue accumulation

  • No need to delete save files

  • No need to restart the game

At the same time:

  • Both the host and players joining friends' worlds will accumulate according to their own Steam achievement progress

  • Strengthen synchronization across multiple devices

  • Reduce the risk of old data overwriting new progress


🔴 Technology Prompt Optimization

Fixes:

After entering a friend's world:

  • The issue where unlocked technologies would reappear with a red dot

Now:

  • Viewed technologies will automatically remain in a viewed state

  • Newly unlocked technologies will still display prompts normally


🏪 Store System Upgrade

Optimization:

The store UI has been fully upgraded.

Adjustments:

  • Product display is clearer

  • Players can understand store functions faster


Added:

🏴‍☠️ Bandit Affection Stored Independently

Adjustments:

  • New save files start bandit affection from 0

  • Different save files record affection separately

Will no longer affect each other.


Optimization:

After store refresh:

  • The current store interface will automatically close

  • Will not jump back to the purchase interface

  • Will not show extra prompts

Reopen the store to view new products.


🏹 Arrow and Combat System Optimization

Fixes:

  • Fixed issue where players would still take damage when stepping on arrows that landed or stopped flying

Now:

  • Arrows in normal flight will still deal damage

  • Multiplayer players also maintain normal hit detection


Fixes:

  • Fixed issue where bandits continued to shoot arrows after death

Now:

  • Bandits will immediately stop attacking after death

  • No longer generate new arrows from corpses


🪝 Automatic grappling hook optimization

Optimization:

Automatic grappling hook:

  • Can lock onto targets over a larger angular range

  • Reduces the issue of getting close but unable to grab the target

Improves usage stability.


🚂 Train system upgrade

🛤️ Load position optimization

Fixes:

  • Fixed the issue where train route and position would restore abnormally after loading

Now:

  • Saves will record the latest position at the moment of saving

  • After loading, train route and position will restore correctly


🚜 Front and rear shovel optimization

Fixes:

Before:

  • Front shovel impact on obstacles might not work correctly

  • Damage wrongly deducted from the wagon floor durability

Now:

Equipped:

  • Front shovel

  • Rear shovel

After:

  • Impact damage is carried by the corresponding shovel

No shovel equipped:

  • Wagon floor normally carries impact damage


🔄 Central console feature upgrade

Added:

Reverse function

The central console can now:

  • Control train forward movement

  • Control train backward movement

Optimization:

  • Train will automatically decelerate to a stop before driving in reverse

  • Reducing maximum speed will not cause instant deceleration

  • Will smoothly decrease to target speed

Added:

  • Current speed display


🛠️ Whole train repair optimization

Added:

One-click full train repair

The central console can now:

  • Automatically tally all repairable buildings on the train

  • Display required materials

  • Display current owned quantity

Sufficient materials:

  • Deduct materials at once

  • Repair all damaged buildings

Insufficient materials:

  • Will not deduct any items

Note:

  • Completely destroyed buildings cannot be repaired

  • Still need to be rebuilt


🍳 Tier 3 Cooking Station Adjustment

Adjustments:

Tier 3 cooking stations are now changed to:

⚡ Electric powered

Rules:

  • Stop cooking when power is cut off

  • Resume operation after power is restored

At the same time:

  • Remove countdown display at the bottom

  • Blueprints adjusted to Tier 4 technology


🏗️ Construction System Optimization

🧱 Building Height Adjustment

Adjustments:

Train building height limit:

From:

  • Maximum 10 floors

Adjusted to:

  • Unlimited height construction

Now:

Players can continue building upwards:

  • Walls

  • Floors

  • Other building structures

To create taller train spaces.


🎨 Dyeing Building Fix

Fixes:

  • Fix the issue where newly built buildings inherit the color of previous ones after dyed buildings are demolished

Now:

Rebuild:

  • Glass

  • Floors

  • Other buildings

Will return to default color.


🏢 Building Operation Wheel Optimization

Optimization:

When opening the building operation wheel:

The building name corresponding to the current language will be displayed in the center.

For example:

  • Floors

  • Wooden Wall

  • Glass Floor

Adjustments:

Will no longer display:

  • Building coordinates

  • Save number

  • Internal debug text

Buildings with unrecognized names will remain blank.


🧱 Placement System Optimization

Fixes:

  • Fixed the issue where items could temporarily ignore collisions and be placed inside other objects when quickly rotating the camera or switching items.

Now:

Immediate detection before placement:

  • Whether the current space is occupied

Reduce incorrect placements.


🪟 Glass and visual effect optimization

Optimization:

  • Improved glass transparency

  • Enhanced visual effects of glass buildings


🌊 Water visual upgrade

Optimization:

Redrawn:

  • Ocean reflections

  • Lake reflections

Fixes:

  • Fixed issues with abnormal water surface reflections

Improved overall water performance.


🌑 Shadow system optimization

Fixes:

  • Fixed the issue where shadows of trees, rocks, and other objects would suddenly appear in front of the player

Adjustments:

  • Removed hidden close-range shadow limits

  • Shadow display distance now correctly follows the graphics settings

Now:

  • When shadow distance is set to 0, shadows can be completely turned off

  • Other values are no longer subject to an extra 50-meter limit


🖥️ Object Display Optimization

Fixes:

Under certain devices and screen settings:

  • Chests

  • Items

  • Buildings

May suddenly disappear when the camera moves.

Now:

Object display is more stable.

Will no longer disappear due to:

  • Frame rate adjustments

  • Rendering scale changes

Causing repeated flickering.


🌨️ Snowfield and environment optimization

❄️ Heavy snowfield optimization

Fixes:

  • Remove floating ice particles in the sky

  • Fix flickering caused by overlapping ice terrain


🏝️ Island environment optimization

Adjustments:

  • Remove floating trees in the island area

Reduce visual anomalies.


🌋 Map upgrade

🏜️ Desert Map Optimization

Added:

  • Added chest respawns in the bandit archer siege area

Improvements:

  • Exploration rewards in this area

Fixes:

  • Fixed the issue where some desert houses could not display properly

  • Fixed the issue of floating chests in the bandit camp


🌲 Forest Map Optimization

Adjustments:

  • Optimized the curve degree of tracks near the forest

  • Made them more consistent with normal railway behavior

Optimization:

  • Adjusted the alignment of tracks with the ground in long-distance areas

  • Prevented tracks from sinking into mountains

  • Adjusted the connection height of some side tracks

Improved train passing stability


🗼 Lighthouse Island Upgrade

Added:

  • Glowing effect on top of the lighthouse

  • Increased the number of trees on the island

  • Increased grass density

  • Added two regular resource spawn points

Enhanced the exploration value of the island


🌲 Redwood Forest and Oxygen Town Optimization

Fixes:

  • Fixed the alignment issue between the track and ground from Redwood Forest to Oxygen Town

  • Reduced cases of tracks intersecting terrain


🏘️ Oxygen Town Reconstruction

Re-adjusted the environment of Oxygen Town

Optimization:

  • Removed grass growing excessively on brick ground

  • Removed ordinary trees on the outskirts

  • Retained town-characteristic trees

  • Fixed some floating city walls

Note:

Oxygen Town still has room for further optimization, and environmental adjustments will continue


🧊 Initial Snowfield Resource Optimization

Adjustments:

Initial Snowfield:

  • Small wood

  • Small stone

Now replaced with snowfield-specific models

Improvements:

  • Scene consistency

  • Environmental immersion


⚙️ Performance Optimization

This update includes extensive performance optimization.

Optimization:

  • Reduce invalid rendering in map areas with fewer resources

  • Optimize rendering efficiency of large amounts of vegetation and rocks in the open world

  • Reduce additional stress during map loading, unloading, and fast travel


🚂 Train performance optimization

Optimization:

  • Reduce periodic stutter during character movement and train driving

  • Stop meaningless position calculations when the train is stopped


⚡ Power system optimization

Optimization:

In large power grids:

  • Performance decline is significantly reduced when there are more devices


🔥 Production equipment optimization

Optimization:

When a large number of furnaces are operating simultaneously:

  • Operation is more stable

Maintain:

  • Production speed unchanged

  • Time consumption unchanged


💾 Save performance optimization

Optimization:

  • Faster opening of save list

  • After reading old saves for the first time, subsequent refreshes are faster


🗺️ World map performance optimization

Optimization:

  • Reduce loading stutter when crossing grasslands, deserts, and farmlands

  • Prepare map areas in advance before entering

Improvements:

  • High-speed driving stability

  • Smoothness of cross-map movement


🤝 Multiplayer and interaction stability optimization

This update continues to optimize the multiplayer experience, reducing data desynchronization and anomalies during online play.


📦 Item transfer optimization

Fixes:

  • Fixed an issue in multiplayer where both players received returned items when dismantling the same item or machine simultaneously

Now:

  • Only the player who successfully completes the dismantle operation will receive returned items


Fixes:

  • Fixed an issue where ores, diamonds, and other items occasionally disappeared when quickly using Shift, left-click, or right-click to transfer items consecutively

Optimization:

  • Improve stability when online players transfer items between the following facilities:

    • Chests

    • Furnace

    • Cooking facility


📦 Container organization optimization

Optimization:

When organizing containers:

  • Items of the same type will automatically be arranged together

Avoid:

  • Pigs

  • Cows

  • Sheep

and other items of the same type being interleaved.


🎒 Chest UI Optimization

Fixes:

  • Fixed an issue where item icons in chests would occasionally not display after joining multiplayer

Optimization:

  • Chest icons will no longer be incorrectly obscured by invisible areas or weather zones

Fixes:

  • Support for different screen resolutions


🐟 Fishing system upgrade

Optimize the determination of the King of Fish.

Adjustments:

When the King of Fish bites:

  • Now it will only be considered the King of Fish when 5 interaction points appear

Players can judge in advance:

  • Whether they are catching a large fish

  • Whether to continue the fishing operation


Optimization:

  • Improve the click detection of fishing interaction points

Now:

  • The actual effective range is closer to the visual display position

  • Clicking is more accurate under low frame rates

  • High-difficulty fishing experience is more stable


🎹 Music system optimization

Added:

Piano, guitar, drums:

Now simultaneously supports:

  • Main keyboard number keys

  • Numpad number keys

Keys:

1–7

Original:

  • Raise pitch

  • Lower pitch

Operations remain unchanged.


🎯 Task system optimization

Optimization:

When a task requires unlocking a certain blueprint:

  • The corresponding blueprint node will show a yellow exclamation mark as a prompt

Completion:

  • Task

  • Skip task

  • Switch task

After:

The prompt will disappear automatically.


🐺 Combat System Optimization

Optimization:

  • Fixed the issue where wolves were trapped in pits and unable to leave

Improvements:

  • Wolf mobility

  • Terrain adaptability


🏹 Arrow Performance Optimization

Fixes:

  • Fixed the issue where two arrows appeared after hitting an enemy

Now:

  • Only the original arrow remains after hitting

  • Maintain a natural angle of impact


🏪 Oxygen Town Merchant Upgrade

Remade the Oxygen Town merchant

Adjustments:

  • Replaced with a unified style model

  • Replaced the previous bandit image

  • Changed to a villager image

Added:

The merchant will now:

  • Move around naturally

  • Perform actions

  • Turn towards the player when approached

Enhance the town's realism


🏪 Oxygen Town Shop Optimization

Added:

Added oxygen shop stalls near Oxygen Town

Convenient for:

  • Exchanging resources

  • Buying items

Reduce the distance players need to travel


🏘️ Oxygen Town Environment Optimization

Rebuilt parts of the Oxygen Town area

Adjustments:

  • Removed a lot of weeds from brick surfaces

  • Removed ordinary trees from the outskirts

  • Kept town-specific plants

Fixes:

  • Some floating city wall issues

Note:

Oxygen Town will continue environmental optimization and will be further improved in the future


🛏️ Respawn Point System Upgrade

Added:

After sleeping in a bed or sleeping bag:

  • That bed/sleeping bag becomes the player's respawn point

Now:

Upon death respawn or re-login:

  • The player will appear directly at the last used bed or sleeping bag location

  • Maintain sleep state

  • Need to manually get up

Adjustments:

If:

  • A bed or sleeping bag used as a respawn point is removed

Respawn Point:

  • Will return to the default location


🎬 Character-Specific Animation

Added:

After selecting a character for the first time:

  • The character's story cinematic will play

During playback:

The character will not:

  • Lose health

  • Consume food

  • Consume water

  • Consume oxygen

At the same time:

  • Appear in front of other players prematurely


Skip method:

During playback:

  • Move the mouse or press any key

A skip prompt will appear in the lower right corner.

Long press:

E key for 2 seconds

to skip.

The ring will show the current skip progress.

After the video finishes playing or is skipped:

  • The character officially enters the game.


🛡️ Optimization for fall protection and map protection

Fixes:

When players explore:

  • Distant terrain may disappear, causing the character to fall out of the world.

Now:

If:

  • Player accidentally enters underground

  • The current map has not loaded properly

The system will:

  • Automatically recover to a safe ground

  • Or return to the train's position

Avoid:

  • Continuous falling

  • Unable to continue playing


🦶 Character movement optimization

Optimization:

  • Improve ground detection efficiency under feet

While retaining:

  • Standing on the edge

  • Half-foot hanging

situations.


🏃 Movement feel optimization

Optimization:

Character proximity:

  • Walls

  • Debris

:

  • Will slide along surfaces more naturally

  • Less likely to get completely stuck from minor collisions

At the same time:

Added:

  • Smoother initial acceleration

  • More natural stopping deceleration

Improve overall movement feel.


🧱 Stairs and slope optimization

Fixes:

  • Fixed the issue where characters would easily slide down when standing on stairs or gentle slopes

Now:

  • Climbing stairs is more stable

  • Walking on slopes is more natural


💬 Thank you all for your support and feedback

Thanks to every conductor who has boarded the OxyRail! 🚂

This update includes:

  • Brand New Open World Map

  • Mini-map Exploration System

  • Running Feature

  • New Resources and Areas

  • Extensive performance optimizations

  • Improved online stability

At the same time, a large number of issues affecting the game experience have also been fixed.

OxyRail is still under continuous development, and we will continue to optimize the game based on player feedback to make this journey even more complete.


⭐ Your review is very important to us

If you enjoy OxyRail and are willing to support our development work, feel free to share your true experience on Steam.

Every genuine review will help more players understand this train and also help us continue to develop more content.

If you encounter any problems, or think that some areas can be further improved, you are also welcome to tell us.

We will carefully read every piece of feedback and continuously optimize the game.

Thank you to every train conductor for accompanying OxyRail on its continuous journey. 🌱🚂

We look forward to traveling with you toward a farther future!


—— OxyRail Development Team 🚂

Major Update: Open World Map and Brand New Exploration Experience Launched! · OxyRail build 24914244 · SteamPeaks