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Patch notes · published by the developer

1.1.1 Patch Notes + Announcement of a New Game

On Steam

Hello Heroes!

In this patch, I've included some fixes for the bugs you reported after the release of 1.1

If you encounter any bugs, please report them on the appropriate channel on the DunHero Discord server. This helps me get feedback faster and improve the game

My New Game

I'm currently working on a new game called Emojis vs Zombies 👉 Wishlist Here: Emojis vs Zombies It's an idle/incremental game where you open packs to get new emojis, weapons, and items, and you can keep the game running in the corner of your screen.

A demo for this game will be available soon That's why I'd really appreciate it if you added it to your Wishlist

Patch Notes

  • Added: From now on, the difficulty level grants more village experience. For example, with a 200% difficulty multiplier, you'll receive 200% experience after the game

  • Changed: From now on, movement is faster in the upgrade tree

  • Changed: The range of all enemies has been adjusted. Enemies now have a more balanced projectile range. The range of enemies in the first worlds has been slightly reduced.

  • Fixed: Unlocking the Fool

  • Fixed: The minimap was invisible after the game ended

  • Fixed: bug where the “Quick Death” button didn't work because the tooltip would sometimes cover it

  • Fixed: The perk that grants 50 maximum HP now heals the player to full health

  • Fixed: Minor localization errors

  • Optimization: Many of the game's processes have been optimized, so the game should run even better on less powerful hardware

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