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Chronicle Legends: Tower Defense · public · first seen

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Patch notes · published by the developer

Update 1.0.2

On Steam

-Mercenaries can now be physically deployed to fight for you
-Mercenaries gain spendable skill points which affect their fighting stats
-Mercenaries are targeted and attacked by animals, and may be killed
-Npcs cannot walk on top of the main crystal anymore
-Improvements to npc movement system
-Minor changes to post processing effects
-Minor UI improvements
-Fixed a small bug related to refreshing the contract list when a mercenary is purchased
-Fixed a bug related to stalled animal movement

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