Object cap: 200 → 5,000
Height cap: 6,400 → 64,000
.mfstage file export / drag-and-drop import
Minimap (click to jump), PgUp/PgDn, Home/End navigation
Mouse wheel support (scroll lists / adjust hovered values)
Hold up/down & left/right to auto-repeat
EDIT/PLAY rows always show their target stage name
Counter flashes when the object cap is hit
Palette skipping two entries on keyboard Q/E with a gamepad connected
Overlapping text in workshop screens
Demo mishandling tall-stage share codes from the full version
Editor cap raise is full-version only. The demo gets the QoL changes and fixes.