ZeroSpace Update - August 14th 2026

ZeroSpace · build 24727905 · published

On SteamNotes only · this build shipped before we watched the app

General

  • Grell starting base now begins with full biomass

  • Topbar power buttons now show cooldown duration

  • Fixed drag select occasionally not ending when letting go of mouse button

  • Fixed score screen not always displaying when you surrender

  • Resolved an issue with not getting the correct faction in Survival

  • Ability casts are no longer interrupted by auto attacks when walking towards the selected target

  • Fixed buildings being able to be queued for a short duration after their prerequisite buildings were cancelled

  • Fixed Badgers not always doing damage

Galactic War

  • Difficulty scales all rewards now

  • XP gain from level 12 -> 30 has been corrected, no xp/levels are lost

  • Galaxy fuel cost is temporarily cut in half to help navigate around pirates

  • Galactic War matchmaking waits for better matches instead of forcing matches quickly

  • Fixed loading screen closing before the galaxy was ready to be shown

  • Alliance icons now properly display instead of showing a white square

  • Fixed match history bug for galactic war players with over 700 games

Versus/Skirmish/Survival

General

  • Replays now have match stats button

  • Chat pane now closes when the replay browser is opened

Grell

  • Deep Nest

    • Power cost increased from 15 -> 18

    • Boomers spawned reduced from 4 -> 3

  • Rapid Germination faster building construction reduced from +40% -> +30%

  • Boomer health reduced from 250 -> 150

Legion

  • Efficient Upgrades

    • Research Speed increase increased from 35% -> 40%

    • Research Cost reduction increased from 35% -> 40%

  • Deadnought bombardment damage per bomb increased from 60 -> 70

  • Steelsworn armor increased from 0 -> 1

Protectorate

  • Commando Eagle Tactics now requires Mechanical Research Lab instead of War Foundry

  • Hauler health increased from 400 -> 500

  • Predator

    • Reinforced Matrix shield decreased from 75 -> 50

    • Reinforced Matrix cost decreased from 150 -> 125

  • Titan Antimatter Boosters range decreased from +4 -> +3

Misc/Bug Fixes

  • Fixed Thralls giving health/energy to nearby heroes on death

  • Fixed Disruptor not doing damage on dedicated servers

  • Fixed Xol buildings not being able to be prequeued without requirements being met

  • Boomer explosion no longer damages air units