This minor update expands the new Moon Base recruitment system with more recruit variety, alongside several quality-of-life and visual improvements.
Recruits can now have different types of stat distributions, making NPC recruitment more varied and giving you more to consider when building your Moon Base.
Recruits can fall into one of three categories:
Has a significant spike in one particular recruitment skill.
Great for players who want to heavily focus their base on a specific resource.
Has a mostly even distribution across all recruitment skills.
Provides a balanced contribution to your base.
Uses the NPC's normal recruitment stat distribution.
Their strengths and weaknesses will depend on the individual NPC.
Keep an eye on NPC stats using Superzoom to find the recruits that best suit what you want your Moon Base to focus on.
The Eco Forge now has a new Spend All function.
This allows you to immediately convert all the Crystals you want to spend into Eco without repeatedly purchasing upgrades.
The conversion rate is:
1 Crystal = 1 Eco
New transformation visual effects have been added for several forms.
New transformation VFX once you have obtained Flux.
New transformation VFX once you have obtained Flux.
New transformation VFX when transforming while wearing Purus.
An additional Exit Portal has been added to The Proving, making it easier to leave the area when you're finished.
Thank you for continuing to play and support 9 Days!