Day 1 Patches and Bug Fixes

Mulligans Golf Game · build 24700525 · published

On SteamNotes only · this build shipped before we watched the app

Hello!

After the first 24 hours we were able to identify some bugs! Thank you to those that have reported issues.

Our Discord channel maintains all update/patch notes as well is the best place to report issues!

Here is what has been updated

We have put out 3 small patches so far

Patch A

  • Hole placement consistent on clients (no more mismatching)

    • Was using local day to randomize the flag (so client and host could differ)

  • Fixed occasional host select and loading map reporting missing map file

Patch B

  • Fixed error on map loading specific asset

Patch C

  • Fixed error on map loading specific asset, particular to Meadows course

  • Added safety net for loading Records, Characters, and profiles with corrupted data

  • The Entrance Map now enters drone mode (will become an automated fly around eventually)

  • Fixed Match Results showing Rank as -1 which should be labeled as No Rank/NA

  • Fixed Double bind for R on MK : Skills now F, Expressions now T (for talk)

    • Putting Input rebinding near the top of the list for priority

  • Fixed character model desync when changing maps

  • Fixed Host Loading map kicking back to main menu with "Missing map" message

  • Fixed Client getting stuck in Map Loading screen "Host selected this one"

    • Increased server connection timeout

    • Added client watchdog to fail out if server loading takes to long or fails

  • Fixed Issue where player has no device active yet and host swaps maps

  • Fixed Client not being able to play golf/interact with teeboxes

Thank you!

Indie Andy