Day 2 Quickpatch

Void Salvage · build 24700000 · published

On SteamNotes only · this build shipped before we watched the app

Gameplay and Progression

  • Prestige is stronger. Each level now gives x1.5 max Hull, Shield, and Fuel, +2 weapon damage, and +2 salvage XP.

  • The ship profile now shows your total Prestige bonuses.

  • Charity Outpost credit-to-XP conversion increased from 5% to 20%.

Pursuers and Enemy Tactics

  • Enemy tactic escape has been removed from the game completely because they're annoying.

  • Pursuers are now always Unknown ships and always spawn with a random drone.

  • Enemy tactics now show short descriptions in hover tooltips across all 14 supported languages.

  • Enemy hover tooltips were cleaned up for easier reading.

  • Self Destruct is now exclusive to Scavenger fodder starting in Sector 5, preventing bosses from disappearing.

Loot and Tooltips

  • Markets now show side-by-side comparisons between equipped and incoming systems.

  • Modules, Drones, and Augments also use improved comparison tooltips.

Salvage Fixes

  • Fixed harvested debris leaving behind a floating white hover box or blocking POI clicks.

  • Salvage Repair now also clears debris targeting correctly.

Steam Achievements

  • Steam achievements and stats now update during gameplay instead of after closing the game.