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Patch notes · published by the developer

Usurpator – Controller Support & More: Weekend Playtest Update

On Steam

Controller & UI

This is the first version of our controller support. We know there is still room for improvement and are very open to your feedback and suggestions.
In particular, we would love to hear your thoughts on the default button layout and whether the current controls feel intuitive and comfortable.

Extensive controller support has been added, including focus navigation, help UI, controller switch prompts, glyphs, and contextual button hints.
Inventory, Bank, Containers, Daily Rewards, NPCs, Quest UI, Settings, and interaction prompts can now be navigated much more smoothly with a gamepad.
Numerous new input icons and updated controller glyphs have been integrated.
Progress bars and pickup visuals have been improved.

Quests & Progression
NPC quest turn-ins and ready states have been improved.
Blood Ruins, as well as the Hub and overall quest flow, have been further adjusted and balanced.

Inventory, Items & Combat
Weapon Trails have been stabilized after initial equipment spawn and during runtime startup.
Rage, Health, and PvP pickups, as well as power-up drops, have been expanded and visually updated.

Bug Reports & Trello
The bug reporting system has been improved to make reporting issues more reliable.

Next Playtest

We are planning to reopen the playtest to new players this weekend, assuming everything continues to run as expected.

This will allow us to test the latest changes and improvements with a larger group of players and gather more valuable feedback.

More information about the exact timing and how to join will follow once everything is confirmed.

As always, your feedback is very welcome. If you notice anything that feels awkward, especially with controller controls or the default button layout, please let us know. Your feedback will help us improve the experience going forward.

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