Update 2.0 - New Features & Visual Upgrades

major update

The Alien Trials · build 24662130 · published

On SteamNotes only · this build shipped before we watched the app

Hey everyone!

After a long hiatus, I finally had some time to push some updates! Here are a couple of new features and changes. Customization, balancing, and bug fixes were highly requested, so here's a look at what's been addressed.

Changelog

Rebuilt from the ground up on an upgrade to Unreal Engine 5.7, driving improvements across graphics, animation, and combat.

  • Revamped combat system

    • Lock-on mode with strafing

      • Can be disabled to enter free-roam mode

    • Improved hit detection and impact accuracy

    • Ability changes

      • Strong attack now halts on target contact, is more responsive, and has a snappier feel

      • Dodging is now more responsive, with tighter directional control

      • Reworked knockback hit reactions

      • Adjusted animation-cancel windows

      • Dodge, strong, and medium attacks now grant flinch invulnerability

    • Rebalanced damage, knockback, stamina cost and stamina regen values

  • Graphics

    • Improved lighting, post-processing, and VFX for a more polished overall look

    • Fixed characters and level being too dark in some areas

  • Networking

    • Fixed bugs related to creating, finding, and joining sessions

    • Improved map travel flow, more stable

  • Customization

    • New pre-match loadout flow

      • Customize your alien model and color before entering combat

  • UI

    • Various UI layout and styling reworks

    • Improved low-health post-processing indicators

    • Added return-to-previous-page navigation support in menus

  • Localization

    • Added UI support for Japanese, German, French, and Spanish

  • Animation

    • Improved animation blending

    • Improved foot IK

  • AI

    • Smarter AI behavior

  • Audio

    • Fixed multiple mis-timed sound cues

    • Fixed hits sometimes registering and playing twice

    • Improved hit SFX attenuation

    • Added door-open SFX

Thanks for playing! 👽

- Voltaire