Sponge Break - UPDATE 1.0.19

Sponge Break · build 24658861 · published

On SteamNotes only · this build shipped before we watched the app

Happy Monday, Sponge Buds!

Today's update includes a few minor improvements and polish passes PLUS ONE MAJOR FIX for a pretty big bug that was affecting the Chinese language version of the game.


General Fixes & Improvements

  • Temporarily removed the cactus asset from the game while we investigate an issue related to language settings (we'll bring them back once we've made sure they're behaving themselves)

  • Fixed an issue with collisions and invisible walls that could occur when Chinese was selected as the host's language

  • Fixed an issue with game names displaying differently in different parts of the game for certain languages

  • Fixed an issue with mooring cables behaving unexpectedly when players joined a safehouse with a docked raft

  • Fine-tuned cliff collisions across the entire game

Level Improvements

  • Reaching New Heights

    • Fixed an issue where players could sometimes hover above the water near the first elevator.

  • Wood Chipper

    • Fixed several terrain issues

  • Razor's Edge:

    • Removed a floating set dressing asset and added collision to the elevator to prevent players from getting stuck

  • The Barrage:

    • Reworked terrain and set dressing in several areas to improve the level's overall flow

As always, thank you to everyone who's reported bugs and share your feedback with us.


Your comments, reviews, and posts have helped us track down some of the stranger issues that can pop up across different languages, hardware configs, and multiplayer setups as well as fix them swiftly.


(If any of these fixes address concerns that may have caused you to leave a negative review, we'd love for you to consider updating it. Reviews are super helpful, and the more accurate they are...the better!)

See you on the rapids!

Goosebyte