Version 0.11.8.1

Copacetic Playtest · build 24636712 · published

On SteamNotes only · this build shipped before we watched the app

Some more QOL stuff added with the helper warning things. They should tell you what's going on with the status of a block and how to fix it. They should work appropriately for every stage missing in a block. For Abstraction, they focus mainly on the twin.

Also updated the Harvester V2 to now act AS an Environment as well. It will 'scan' anything it tries to mine, so you don't need an environment module for that block at ALL, nor stored found resources.

0.11.8.1

  • Added Block warning display that shows you what the block is missing.

    • These should help through every stage a block might be in ordered to get them running.

  • Made block resource text and left panel numbers recalculate outside of resource handling.

    • This kind of fakes what they are actually storing, but it makes much more visual sense.

    • Now blocks won't be stuck on 99, and will show whole numbers.

  • Level 2 Harvesters now automatically scan the resources they mine.

    • Basically, they just always find resources instead of taking from the scan pile.

    • Updated research flavor to match.

  • Added some additional flavor to blocks in the research menu.

  • Added a skip line keybind display to speech subtitles.

  • Enabled the line skip keybind for controller and updated the official config to map it to R4 on steam controller.

  • Fixed bug where cancelling the main menu intro too soon would cause controls to lock and the animation to keep playing.

  • Fixed bug where vibration would trigger on controller even if the player was currently using the keyboard.

  • Fixed bug where end screen could sometimes not properly play or hang without mouse movement.

  • Fixed small visual bug where the TH from DEATH would show when the settings menu was open.

  • Fixed bug where purge warning would stay even when another block was selected.

Compile me into pieces,

1W2P320D0A