8.6 Server Maintenance

Xanadu Land · build 24590444 · published

On SteamNotes only · this build shipped before we watched the app

8.6 Global Server Maintenance

Asia: 16:30 - 17:30

UTC: 08:30 - 09:30

New Features

  • Inventory Sale Feature: Added a bulk sale function in the backpack for White/Green/Blue quality equipment to earn Dark Souls.

  • Stat Fruit Reset: Attribute Fruits used by characters can now be reset using Silver/Gold (cost increases progressively and does not reset per season).

  • Red Equipment Renewal: Red quality equipment can now be activated/renewed using Silver.

  • Death Compensation: A pop-up window offering equipment or item compensation will now appear upon death in Death Penalty Tiers 3/4 (does not reset per season).

  • Recharge Reward: Added a emote reward for cumulative top-ups reaching $5 USD.

Tier Adjustments

  • To distinguish rarity, Grimoires/Accessories will no longer have Tier 1 and are adjusted to Tier 2. The cost for Blessing/Refining/Prayer, as well as the Blacksmith prayer progress, will be calculated according to Tier 2 standards.

Experience Optimizations

  • Auction House: Listing fees adjusted to 3% and are only deducted upon successful sale/buy orders. Canceled or expired listings will refund the fee via mail.

  • Pet Auto-Loot: Active pets (no Glory Pass required) will now automatically pick up Souls as well as Health/Energy Potions.

  • Pet Support: Auto-consumption thresholds for Health and Energy Potions can now be configured separately.

  • Pet Deployment: Active pets and pet exploration can now be run simultaneously.

  • Pet Exploration: Selecting a pet will automatically fit the required slot.

  • Shop Purchases: If Bundle I in limited-purchase deals expires, Bundle II will be displayed by default.

  • Shop Treasures: Added a refresh function for treasure/cosmetic items (cost increases progressively and resets weekly).

  • Daily Quests: Reduced the required quest objective counts for daily loop quests.

  • UI Improvements: Optimized the main city mini-map and line/channel switching interface.

  • Boss Damage Tracking: Individual damage dealt and performance rating will now display under the Boss name (data has a 2s delay; system notification upon Boss death is final).

  • Boss Display: Boss names will no longer appear directly above their heads in scenes.

  • Boss Health Bar: Optimized the Boss health bar display.

  • Event UI: Optimized scene event countdowns and buff/bonus displays.

Bug Fixes

  • Fixed an issue where Grimoires/Accessories could not decipher prayers.

  • Fixed an issue where Grimoire/Accessory chests were lost upon opening.

  • Fixed an issue where pet names appeared above their heads.

  • Fixed a bug where certain Red quality accessories displayed incorrect Tier levels.