Into the Planet's Flesh Playtest · build 24516756 · published
Added Simplified Chinese and Russian.
Improved text at large UI sizes.
Added clearer gaps between major growth stages for slightly improved pacing
Geothermal Vent research now requires Growth 3.
Kept the Geothermal Vent in its existing Research Tree position.
Preserved existing Geothermal Vent research progress before Growth 3.
Assigned Research Bugs now return until Growth 3 is complete.
Blood Fragments now increase all resource production by 0.01% each.
The total Blood Fragment bonus stops at 25%.
Defeating a Watchdog now grants 10x the stolen maximum for each resource.
The reward increases to 100x after at least 50% recovery.
The reward increases to 500x after at least 75% recovery.
Watchdog deaths now create more Blood Fragments, blood spray, and splatters.
Biomass Gatherers now throw harvests across different parts of their building.
Items from one harvest batch still land close together.
Underground Eyes now increase Memory production by 25%.
Underground Eyes still decrease Blood production by 5%.
Controller navigation now moves between buildings without opening their panels.
Press A to open the selected building.
LB and RB now move focus between menu buttons instead of upgrade rows.
Controller zoom now works while a menu or panel has focus.
The B button now closes the current panel and keeps focus on its menu button.
Left and right input now moves focus between menu panels.
Sliders change only after selection.
The right stick now scrolls patch notes smoothly.
Fixed controller focus loss on the hotbar and menu corners.
Added tooltips for the top-left menu buttons.
The custom cursor now appears above all text and panels.
The NEW marker now clears after opening a building from the hotbar.
Settings and Credits now open at the center of the screen.
Focused rows now use opaque, dark backgrounds.
Orange action buttons now use a golden focus color.
Added Prestige tooltips for memory nodes, locked rows, help buttons, and lower action buttons.
Improved the Research Tree header, padding, status area, and tooltip layout.
Fixed tooltip positions in the Controls and Chitin Scratcher panels.
Fixed the visual jump at the end of the main-menu transition.
Replaced the Bluesky link with X.
Unavailable patch-note buttons now have a clear disabled style.
English now uses the Tower-style pixel font by default.
Pupa worms now appear above airborne Chitin rewards.
The Relic Pavilion now shows more varied relic icons and hanging groups.
Reduced Chitin collection and delivery sound volume by 50%.
Watchdog sounds now use the Effects volume setting.
Resource popups now rise and disappear faster.
Improved padding around toast close buttons.
Steam Cloud now uses one main save file.
Added retries for unfinished cloud saves.
Save loading now selects the newest valid local or cloud save.
Save status messages now use shorter text.
Fixed controller and mouse conflicts that stole focus.
Fixed several layout errors at large UI sizes.