Editor & Workshop Overhaul

major update

Deadswitch Combat · build 24512942 · published

On SteamNotes only · this build shipped before we watched the app

Major updates to the in-game Editor and Workshop!

Note: This update will become available August 23 @ 5PM EST

IN-GAME EDITOR

This update features a HUGE amount of Editor features and improvements!

CHARACTER APPEARANCE

Customizing a character's appearance in the Editor now has a dedicated menu:

INVENTORY

Customizing a character's inventory in the Editor now has a dedicated menu:

WORKSHOP UPDATES

Prior to this update, you can already submit your maps to the Steam Workshop.

However, there are now 2 types of Workshop submissions:

  • MAPS - Can be played with any game mode, customizable by the player

  • OPERATIONS - Custom missions with a predefined game mode

You can see both types when browsing your downloaded items with new sort filters:

You can also now select a Workshop map in the Custom Game menu, making it easier to access them.

CUSTOM OPERATIONS

The Editor now has a Type selector (Map or Operation).

When Operation is selected, you can now create & modify a custom Operation.

TRIGGERS

This update brings powerful Triggers to the Editor!

WHAT ARE TRIGGERS?

Triggers let your map listen for events and react to them.

A trigger can watch for something happening in the game, check conditions, and then execute one or more actions (with optional delays and execution limits).

Because triggers can interact with the game's event system, creators have full control.

EXAMPLES:

If the player has less than 25% health → trigger an emergency airdrop

If 3 objectives have been completed → activate the extraction sequence

If the player presses a button → check whether the generator is powered → open the bunker door

This means custom maps can now include:

  • Complex Missions

  • Escape Rooms

  • Ambushes and Traps

  • Chase Sequences

  • Cinematics

  • Puzzles

  • And more!

Triggers are intended to be easy to use but extremely powerful when mastered. No coding is necessary.

A dedicated Editor channel exists on the official Discord for discussing tips and guides.

CINEMATICS

With the new Trigger system, in-game Cinematics can now be triggered!

A few new Operations (created with the Editor) are now available showcasing these new features.

QUALITY-OF-LIFE IMPROVEMENTS

  • Added Ctrl+C/V to copy & paste Editor objects

  • Added ability to snap to grid

  • Added ability to show/hide background

  • Added drop-down lists for property keys (eg textures and frames)

  • Improved property key selection

  • Updated default objects

SPOTLIGHT

Check out this awesome Aztec map from Normal1237!

OTHER NOTES

  • 4 new Operations (showcasing the new Trigger system)

  • Added Assassination and Mission Operation game modes

  • Added new Workshop badge

  • Slug ammo attachment is now available for BOSG-12 and Super Shorty

  • Bullet Spread stat now displayed for shotguns

  • 6 new player Callsigns

  • Clan leader can now select a Clan Callsign

  • Added Friendly Fire game setting

  • Added Coward's Way Out to respawn in Battlezone

  • Cosmetic map changes

  • New lighting FX

  • New game server commands

  • Lots of UI updates and minor bug fixes

Editor & Workshop Overhaul · Deadswitch Combat build 24512942 · SteamPeaks