Patch 1.1.5 is LivešŸŽˆ

UnLoop Ā· build 24494600 Ā· published

On SteamNotes only Ā· this build shipped before we watched the app

Hello folks!

Remember that cozy little square UI in the middle of your screen on some devices?

Just like creepy clown crawling out of a drain, our UI has officially broken free into Full Screen and now even mirrors properly onto your desktop monitor!

We’ve also fixed floating legless copies, improved item haptics, and tuned card/battery mechanics.

šŸ› ļøHere is everything packed into this update:

  • UI Expansion: Flat UI (dead screen and reloop effect) is now Full Screen (no longer locked to a small square).

  • Monitor Mirroring: Flat UI (previous + helmet messages) now correctly duplicates to your desktop monitor instead of only rendering in the VR headset only.

  • Animation Fix: Fixed floating copies bug (your legs now move properly) – that was an issue with fullbody tracking on PC.

  • Achievements: Resolved completion tracking issues for area achievements – pls check that areas 3 and 4 works correct on your side.

  • Card Insertion: More intuitive fix hand positioning – feels much better for me, what do you think?

  • Battery Handling: Refactored mechanics for inserting Batteries into the Holder and Charger.

  • Haptics: Restored missing/broken tactile feedback for item interactions.

  • Text: Fixed minor typos across posters.

šŸš€ What’s Next?

With this patch out the door, we are shifting our development focus from bug squashing to new features:

  • Settings and Menu Improvements.

  • Sandbox Mode.

🚨 Launch Issues & Bug Reports

While our focus moves to new features, we are still investigating any remaining startup or launch issues (Steam VR and OpenXR conflict).

If you are running into problems:

šŸ’¬ Did I miss your bug?

Let me know in the comments below! I’ll be monitoring the thread and will prioritize any persistent issues you flag.

Thank you all for your positive feedback and stay in LOOP!