Version 0.11.3.19

Copacetic Playtest · build 24466683 · published

On SteamNotes only · this build shipped before we watched the app

Still focusing heavily on polish and other small touches, trying to get at least 1 system completed before I go insane. Control systems needed a full rework as Steam deprecated or changed something on their side, meaning it's no longer possible to detect unplugged controllers.

0.11.3.19

Changes

  • Added horrific breathing to Overview and Death

    • Heartbeats too, it's gross

  • Remove overview display and replace it with a button

  • Adjusted autosave thumbnail to no longer crop sides incorrectly.

  • Rework steam input so that it automatically switches depending on the last input from a controller

  • Made planetary resources functionally unlimited for demo.

  • Reduced default starting volume to not jump scare the player

  • Implemented a system for skipping dialogue, which can hold and wait for you to complete things

    • Added a skip dialogue button to the speech bubble

  • Added some feedback to the data menu on cancel and delete

  • Added some feedback to the planet menu when clicking on planets

  • The game now pauses when the Steam Overlay is opened

Settings and UI

  • Redesigned settings menu and main menu to improve text size and user interactions

  • Added functionality to save on exit game and save on return to main menu

  • Added in turn and rotate inversion

  • Added Scroll Inversion to game settings

  • Added Export to the colour menu

  • Created a system to make sure the menu music stays in sync with the load animation

  • Replaced controller bindings with steam input menu

  • Made the main HUD resize to fit the vertical space of the SteamDeck as the resolution is not 16:9

    • This does not work well and needs further refinement

  • Deprecated the control binding menu for gamepad and replaced it with Steam Input

Bug Fixes

  • Fixed bug where save thumbnail could be generated while rotating

  • Fixed SteamOS crash when using extended trigger vibration.

  • Fixed bug where cancelling the menu intro on controller would bring up the exit menu

  • Fixed bug where the HUD place wire button was not working

  • Fixed bug where the look right button text was not properly centered

  • Fixed bug where exiting the settings menu from the pause menu would cause some line overlap

  • Fixed bug where a deprecated control handle reference would cause chorded action resets to not include the modifier key

  • Fixed bug where scrolling with wires would cause spring arm post physics calculation jitter during the overview switch

  • Fixed bug where cancelling the delete on Save Slot 3 would load it instead

  • Fixed missing Windows Taskbar icon

My heart yearns for the flesh,

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