Skip Effect Fixes

Dice Have No Eyes · build 24464675 · published

On SteamNotes only · this build shipped before we watched the app

Small patch today :) Mostly to address issues people have been having with the skip side effect, but a few other fixes and tweaks have snuck in too.

New Stuff

  • Skip is now limited to 6 in a row and happens after dice roll but before other side effects like bust or cracked. Also triggers if you nudge a dice to a skip side. Let us know if you find any more "infinite skip softlock" situations.

  • Semi-working fish vs terrain collisions on The Bay (todo other levels)

  • Made Business Fish cheaper so anyone unlocks it

Tweaks and Bugfixes

  • Fixed line about unholy die when smiting an unholy coin

  • Crash fixes for destroyed dice when being triggered to roll

  • Fixed bad text wrapping on Bonanzovaganza

  • Clamped graphics displacement amounts so maybe hopefully they don't go nan/infinite. Please let us know if you had "glitched pixels" which are no longer there - or if they're still there.

Metrics changes:

  • Error handler now reports crashes if possible

  • More resilient metrics reporting on the backend

... And a bunch of work behind the scenes preparing for next content update :)

Enjoy!

Skip Effect Fixes · Dice Have No Eyes build 24464675 · SteamPeaks