Playtest Hotfixes v0.2.3

GET RAMMED Playtest · build 24427725 · published

On SteamNotes only · this build shipped before we watched the app

Hey Rammers! Starting the week off with some lovely tweaks, fixes and improvements! Player vs Player should feel better than ever!

Added

  • Added new skyboxes to maps.

  • Added coloured light shafts for the Ring.

Changed

  • Refreshed some map presentation with updated lighting, fog, camera framing, and post-processing.

  • Unified impact feedback with clearer camera shake, hitstop vibration, launch feedback, and impact flashes.

  • Added impact reactions to Iceberg debris and rocks.

  • Extended the brief collision grace period while the Iceberg rises.

  • Made Volcano stalactite falls vary while staying synchronized for all players, with shorter events and fewer multi-strikes.

Fixed

  • Fixed ready-up controls and selection handling so players can navigate and ready up reliably.

  • Fixed near-simultaneous charge clashes so committed rams resolve more consistently.

Balance & Polish

  • Tuned charge buffering and ram launch behavior for more responsive charges and more controlled knockback.

  • Improved player and impact audio audibility from the normal top-down camera distance. (You may have to tweak your audio settings)

Playtest Hotfixes v0.2.3 · GET RAMMED Playtest build 24427725 · SteamPeaks