Crystals & the Augment Workbench
Augments are no longer rolled by the Roulette. They are hand-picked, with a new run currency.
- Crystals: a run-scoped currency.
- The pause menu is now a workbench — the augment grid is where you spend. Left-click buys a grade, right-click refunds one. Change your mind as often as you like.
Full Controller Support
- The map is playable on a pad
- The augment workbench is reachable on a pad
- Hints follow the device in your hand
- Mouse and pad coexist with no mode switch — whichever you moved last owns the selection.
Audio
- New sounds for the augment workbench: buy, refund, and refusal.
Interface
- Tooltips are a fixed subtitle-style panel at the bottom of the screen instead of following. the cursor
- Map node info now uses that shared tooltip rather than its own panel.
- A crate's Crystal grant slides in from the edge instead of converging on the crosshair.
- Custom hardware cursor.
- Layout passes on the gameover footer and the main-menu header and navigation.
Localization
- Eight player-facing surfaces were never translated
- The pause screen title never localized — it was writing itself into the Crystal chip. Fixed.
- 47 new strings are staged for translation; they read correct English in the meantime.