Patchnote 07/26/2026

Forest Doesn’t Care · build 24396087 · published

On SteamNotes only · this build shipped before we watched the app

World

  • Added a smoother transition from day to night, making time-of-day changes feel much more natural.

  • Fixed an issue where notes did not spawn correctly for other players in multiplayer.

Multiplayer

  • Quests, the quest log, and related information now work correctly for all players in multiplayer. You can now properly progress through the story together.

  • Fixed duplicated dialogue during story cutscenes.

  • Fixed several tutorial issues in co-op.

  • Resolved multiple synchronization issues in the main story quest.

Flare Gun

  • Improved the Flare Gun. It can be found at Max's Watchtower or traded at the bar near Max.

  • Firing a flare now creates a much brighter light source and places a visible marker for 20 seconds, making it much easier for teammates to find each other.

Animations

  • Added new equip and unequip animations for knives.

  • Added equip and unequip animations for axes, swords, machetes, clubs, and other melee weapons.

  • Added equip and unequip animations for the shotgun and sniper rifle.

  • Improved reload animations across almost all firearms.

  • Fixed the player's hit reaction animation.

Stability & Performance

  • Fixed a Fatal Error that occurred for some players while using Fullscreen mode. The issue was related to Swap Chain recreation on certain monitor configurations. (Please continue to report any issues.)

Gameplay

  • Reduced the rate at which hunger and thirst drain. Survival is now slightly more forgiving, but you'll still need to manage both carefully.

  • Fixed an issue on one of the watchtowers where the shotgun could collide with the railing, preventing the player from raising the weapon properly.

Accessibility

  • Added a new Motion Effects setting. It allows you to disable camera effects such as head bobbing, camera shake, weapon sway, and other motion effects that may cause motion sickness.

  • Some animations still contain minor camera movement due to animation limitations, but we will continue improving this over time.

Characters

  • Increased the visual variety of bandits by adding more clothing, hairstyles, and facial variations. You should now rarely encounter two bandits that look exactly alike.