Project Horror Tales Ā· public Ā· first seen
Update 3.1.8 is now live for Project Horror Tales!
This update introduces one of the largest technical improvements to the singleplayer experience so far. Levels have been restructured for better performance, checkpoints have been added, and several gameplay and atmosphere improvements have been made as development continues.
3.1.8 Highlights
š¾ Checkpoint System
⢠Added a Checkpoint System, allowing players to continue their progress from the Main Menu.
⢠Please Note: Loading a save while already in-game may still cause the game to freeze. For the best experience, continue loading saves from the Main Menu while this issue is being resolved.
šŗļø Level Restructure
⢠Rebuilt the game's level structure by separating the previous combined map into individual maps.
⢠This provides a better foundation for future content, optimization, and level updates.
šµ Atmosphere Improvements
⢠Added unique ambient music to each map to create a more immersive horror experience.
š» Gameplay Fixes
⢠Fixed several jumpscares that were affected during the map separation process.
ā” Performance Improvements
⢠Optimized performance across each level, resulting in improved overall FPS and smoother gameplay.
š§ Coming in Future Updates
Development is continuing, and the following improvements are currently planned:
⢠Improve lighting in the Train Level and Research Facility.
⢠Expand both levels with additional puzzles and story content.
⢠Polish existing puzzles, notes, and collectible letters.
⢠Add new journals to further develop the game's lore and backstory.
⢠Introduce additional cinematic cutscenes throughout the adventure.
Thank you to everyone supporting Project Horror Tales throughout development. Every update brings the game one step closer to the complete horror experience we envision.
As always, your feedback and bug reports are greatly appreciated.
ā Project Horror Tales Team
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