Playtest Hotfixes v0.2.1

GET RAMMED Playtest · build 24336389 · published

On SteamNotes only · this build shipped before we watched the app

Hey Rammers, a new set of bug fixes and tweaks is headed your way! Enjoy the rest of your week!

Fixes

  • Hardened server-authoritative match flow netcode, including player readiness checks, spawn-point claims, sudden-death rosters, and round result transitions.

  • Tightened network synchronisation and server authority for player impacts and knockbacks.

  • Serialised player damage display chips using stable IDs across network clients instead of direct object references.

  • Enhanced visuals, animations, and interaction feedback for the lobby ready button.

  • External knockback impacts now scale dynamically with victim damage percentage, and default launch speed caps have been removed.

  • Added staggered, targeted meteor shower hazard volleys with updated event timing and impact tuning.

  • Updated cloud visual effects and gameplay prefab configurations across levels.

Playtest Hotfixes v0.2.1 · GET RAMMED Playtest build 24336389 · SteamPeaks