The Junction Update (v0.3)

major update

Meat Train · build 24312400 · published

On SteamNotes only · this build shipped before we watched the app

Meat Train Update v0.3

Train system overhaul

- Train levers and computer to upper floor

- Train track junction turning system

- Added indicators that notify you of an upcoming junction

- New ramps to make boarding the train easier (they can also kill zombies who get in their way)

- Gear lever is more predictable (fixed instant reversing issue)

- Train computer now reflects job progress and how much time left

- Removed train carriages (for foreseeable future, added too much complexity to the junction system)

Gameplay

- New NPC Companion: Wheezy Pete (spawns at Farm area)

- Improved NPC companion following so they don't get in your way as much

- Improved Snatcher AI and added sprinting

- Can zoom map out a lot more

- Added Gamepad look sensitivity slider

Balance changes

- Increased kick range by 25%

- Decreased fall damage, horizontal velocity / sliding helps prevent it more

- Nerfed GRM Drones, explosive damage down to 60 from 90

- Nerfed GRM Death Cubes HP down from 1000 to 600, reduced damage from 15 to 10, reduced amount that can spawn at once

- Reduced amount of Skull bombers that can spawn to 2 (Increases with difficulty, max 4)

- Base meat quota scales with difficulty (Easy = 25, Normal = 50, Hard = 75, Nightmare = 100... and doubles every day from there)

Graphics

- Added grass (huge)

- Added volumetric fog

- Added clouds

- Improved lighting + new day weather colors

- Master Prompts collected are displayed on HUD
- NPC companions displayed on compass

- Improved settings UI

Join the Discord Community here: https://discord.gg/8kb8fQZ6SS


Thanks for playing!
- Timothy :)