Code Tycoon - Update 1.42.0

major update

Code Tycoon · build 24302903 · published

On SteamNotes only · this build shipped before we watched the app

New Features

  • Mods & Steam Workshop: install local mods and subscribe to Workshop items. Data-driven content lets mods add programming languages, frameworks, client project types and product categories. Manage mods in-game — activate or deactivate on the fly, publish, hide, delete and tag.
  • In-game mod editor: a step-by-step wizard (name, type, values, check, save) to create and edit languages, frameworks, project types and product categories, loaded live without a restart.
  • Difficulty-based leaderboards: rankings are now separated by difficulty. Runs with active mods no longer count toward leaderboards or achievements.

Important

  • Playing with mods active — or continuing a save that used mods — permanently excludes that run from the leaderboards and achievements.

Improvements

  • The Languages panel is now reachable from the left navigation.
  • The decline-offer confirmation now scales with the current market, only asking before you reject an above-average contract.
  • New games start at a quieter default volume.
  • Each training type now shows how long it takes.
  • Modded saves remember their mods and prompt you to activate the matching mods when you load them.

Bug Fixes

  • The promotion and raise dialog title no longer runs past the edge with long names.