Patch 1.0.3

Welcome to the Game III · build 24287204 · published

On SteamNotes only · this build shipped before we watched the app

Audio Balance Pass - Necessary game volume to hear all the threat sound cues has been lowered.

Balance:

  • Increased volume by 20% for all non-jump scares (threat & hacks) sound effects - Better balance overall to hear threat sound cues - Adjust with "Master Audio" slider within settings menu

  • ACRS users asking for websites will always initially ask for websites that are on the starting Wiki page before asking for Wiki 2 & Wiki 3 websites in their follow up messages.

Issues:

  • Fixed computer getting locked when incoming hack interrupts connecting to VirtMesh

  • Fixed computer getting locked when power outage / network outage occurred while connecting to VirtMesh

  • Fixed hacks becoming unwinnable if network outage occurred while hacking minigame was ongoing

  • Fixed issue when power outage / network disconnection occurred while connecting on SecCam

  • Fixed crash that could occur when failing a hack after dying from a threat

  • Fixed Cletus pushing you through an exterior motel wall into rooms that are inescapable

  • Website Doughy will have accessible key if both .fetch file and key spawn as clickable hotspots on website

  • CryptChat messages will no longer pop-up while internet is offline

  • ACRS users will no longer go permanently offline late into the night

  • Changing game audio while in-game correctly relays the change - this fixes the issue with lowering the audio, then being unable to increase it back to it's previous level before the change

  • Attempted fix when getting killed by Lucas while entering a hiding location

Pending:

  • Signing game application with Artifact Signing (Trusted Safety) to avoid issues with Windows Smart App Control blocking game from launching

  • Drone stuck mid-flight bug

  • Non-Tucker power outage occurring right before Tucker starts his music game