Patch Notes | 2026-07-20

Voidling Bound · build 24245233 · published

On SteamNotes only · this build shipped before we watched the app

Patch Notes

Build: Release-77959


Bug Fixes

  • Fixed a crash when pressing "Q" and "E" during the Splicing sequence.

  • Fixed the last catalyzer being removed when attributing catalyzers before stats on a creature.

  • Voidpedia - fixed the Evolution Details screen displaying the wrong Size Gene.

  • Fixed enemies dropping their loot twice when executed by a perk.

  • Fixed losing control of your creature when the Impending Doom perk triggered.

  • Fixed skill's VFX rendering issue on Intel integrated graphics (e.g. Kerapin defensive shield).

  • Fixed gamepad input being slowed down along with slow-motion effects.

  • Fixed being able to reach the result screen when completing an activity in the Abyss.

  • Fixed several Abyss issues: enemies spawning under the ship, cleansers appearing outside the combat dome, an egg stuck in the ground, and corridors no longer showing up past Abyss level 30.


Changes & Improvements

  • Default keybindings now follow your OS keyboard layout (AZERTY, QWERTZ, Dvorak and others). Any key you rebound yourself is preserved.

  • Off-Element damage will now still scale with elemental power at 25% effectiveness instead of 0%, making single element essence builds more viable in the Abyss.

  • Safe zones in Abyss weather modifiers now have a maximum lifetime to force a respawn to a better location when unused. They can also no longer spawn outside the storm during a boss fight.

  • Tweaked kill zone in *Storm Breaker* to allow backtracking in the boss arena when using the rail.

  • Reduced rendering cost of catalyzer at all settings, added specific optimizations for low settings.

  • The controller deadzone can now be lowered all the way down to 0% (was 5% minimum).

  • Reduced memory usage across many levels.


Huge thanks to everyone reporting bugs !

Patch Notes | 2026-07-20 · Voidling Bound build 24245233 · SteamPeaks