I've added experimental Steam leaderboard support. At the end of the run, it should show your place in the list (which will be mostly empty at this point)
I've also added Stop Sign rooms. Rooms with these stop signs will force you to enter them before continuing. This ensures that you have enough opportunities to encounter and catch Animons and not run past all the nodes because of bad dice luck!
added sticker bending shader
implemented Steam leaderboard support
added Stop Sign rooms
(TTS) added customization settings for cards
fixed enemy stun applying weirdly
fixed gambit tutorial playing during enemy turn
fixed self-stun Tricks cost too high
fixed Kareem wrong dice loadouts
fixed some dice not cleaned up on run restart
fixed mouse damage healthbar preview not accurate
fixed Twitch mode issues
(TTS) fixed some shop cards not reading + tweaks
fixed inspect mode still working on victory screen
fixed victory music not looping
fixed crash when executing Trick during dialogue
increased party panel size on inventory screen
tweaked affection bar visuals
pretty-fied the party screen
improved saving of windowed-mode size/position
tweaked level up screen for smaller displays
increased wild Animon node weight from 8.5 to 9
added offset to damage numbers to fit with sprite
improved nickname gamepad controls and keyboard
You can access the beta-branch with the code soulplay7777