EA Patch v0.6.6

Goblin's Die · build 24034340 · published

On SteamNotes only · this build shipped before we watched the app

Greetings!

This patch comes with various improvements that should bring some variety to playthroughs and also improve the first steps of being a goblin. We also added more goblin flavor to the game with more talkative NPCs.

Main things:

  • Randomized Gear Element = Now when crafting any basic gear that piece's element is drawn randomly. Upgrading a Reinforced piece will take the source's element

  • Apex Predators = Regions now have roaming apex predators that are significantly harder than common mobs around there, so keep your eyes peeled when pickin' berries

  • Aqueduct Sewers / Pools Polish = These two areas got some much needed love as they were lacking of proper decoration. Also added more enemies, patrol routes and loot there. Some recipes also got moved around.

  • Improved Onboarding = Basic movement / actions are now taught more clearly

  • Zamus Talking Head = Zamus - the Goblin Leader will have his own talking head UI when important events happen.

  • More goblin NPCs = Added a bunch of NPC goblins all around the world. They usually have some guide / advisory dialogue as well as comical words to say.

  • Improved Chat Messages = Generally added more event messages in the chat. Important events and player actions are logged. Also NPCs can yell stuff if you're close by.


Bug fixes / Other:

  • Chests now have a slider to open them up

  • Minor Contributions got removed (those buildable bridges)

  • Baba Yaga boss fight area edge fix

  • Optimized Aqueduct Navmesh

  • Slight tweak to the world map to better direct towards the Dark Swamp

  • General balancing for boss' damage outputs

  • Minor enemy loot changes


Have a fun weekend, peeps. Summer is still strong!Goblin out. ^-_O^