Wound Man - Patch 1.0.9

Wound Man · build 23977562 · published

On SteamNotes only · this build shipped before we watched the app

This update focuses on community feedback and quality-of-life improvements.

One of the most common pieces of feedback I've received was that some of the Speed levels felt unnecessarily frustrating due to the delay between the cursor and the puzzle piece. I've reworked the drop mechanic to make these puzzles feel much more responsive, while also rebalancing several of the most difficult Speed challenges.

Thank you to everyone who has taken the time to report bugs, provide suggestions, and write detailed reviews. Your feedback continues to help make Wound Man a better experience.

Changes

  • Rebalanced Speed levels (Special Levels 04, 07, 16, 25, and 29).

  • Improved the drop mechanic on Speed levels to reduce frustration caused by cursor-to-piece delay.

  • Fixed a Curiosity from the Corporeal Quest finale reappearing after it had already been collected.

  • Fixed Corporeal Quest cutscene buttons.

  • Fixed an issue allowing players to exit the Corporeal Quest cutscene early.

  • Reworked the introductions to Level 21 (Casual, Challenge, and Special) to resolve issues with the thread not dropping correctly.

  • Fixed End Puzzle achievements (Inciso Aperta, Caro Dissecta, and Os Expositum) not consistently unlocking in-game.

  • Fixed Secret-related achievements (Hark a Sound, SSSSSS Ahhhhhh, and Tis But a Scratch) not consistently unlocking both in-game and on Steam.

As always, thank you for playing Wound Man and for helping shape the game through your feedback.

Join the Wound Man Discord

If you'd like to discuss puzzles, share screenshots, report bugs, or follow development updates, you’re welcome to join. It’s also a great place to get help if you’re stuck on a level.

https://discord.gg/xBENu3W4tJ

Thanks for playing and supporting Wound Man!

Jeff @ Aspidochelone Studios

Wound Man - Patch 1.0.9 · Wound Man build 23977562 · SteamPeaks