Patch 0.3.0-b1 (Beta-Branch)

Soulblaze · build 23969185 · published

On SteamNotes only · this build shipped before we watched the app

Added

I've made the start of a run easier. Wild animons in the first 6 map colums now only have 1 die and the pool of starting techniques they randomly pull from has been reduced to a set of basic Tricks. Also, Kalboo has Headbutt as a third starting Trick, giving you another damage option.

  • added dicebag and aspect dice tutorials
  • implemented battle start passive effects
  • added finished art for ignited Difdagua
  • added tooltip icon for when Toppings bonus applied
  • added Passive: Risky
  • added Passive: Ferocious
  • added Passive: Aquaphile
  • added status condition ignore mechanic
  • added enemy indicator icon to opponent's dice

Fixed

  • fixed intelligence not using Gambit dice
  • fixed low health tutorial saying wrong Animon name
  • fixed dicebag unlocking with just curiosity die
  • fixed Sweet Lie not healing enemy
  • fixed small issue with tooltip dmg breakdown
  • fixed tooltip icon for damage bonus
  • fixed map crash when selecting room multiple times
  • fixed map re-rolls not consumed after resonance

Changed

  • tweaked intelligence reroll score for less shield
  • reduced cost reduction from self-damage features
  • Nerfed Sweet Lie Poison stacks from 6 to 4
  • removed Double from Mirror Image, added Toppings
  • added Headbutt to Kalboo's starting Tricks
  • wild Animons in first 5 clms now only have 1 die
  • improved visuals for Passive Tricks
  • weaker Tricks for wild Animons in first 5 rooms
  • improved sprite variants selection gui
Patch 0.3.0-b1 (Beta-Branch) · Soulblaze build 23969185 · SteamPeaks