EA Patch v0.6.4

Goblin's Die · build 23906902 · published

On SteamNotes only · this build shipped before we watched the app

Greetings again!This patch comes with a significant performance boost due to implemented level streaming. We just patched the demo with the same treatment.

Main things:

  • Level streaming = system that dynamically offloads unactive levels

  • Dynamic player count scaling for multiplayer = no longer need to set desired player count when creating a multiplayer game. People can hop in and out and the difficulty scales automatically

Bug fixes / Other:

  • Some requested enemy auto-attack timings were tweaked for easier parrying

  • Map not showing sometimes

  • Starting a new multiplayer game shows wrong mode description

  • Misc minor UI issues

  • Slight balancing to boss' DoT scale

Note:

  • Due to the level streaming implementation / level split, some of the save files may have reset (like minor contributions are no longer built etc.). Sorry for the inconvenience.

Next we'll shift into adding more replay value to the mix. So if you have some ideas be sure to join our Discord and blurt them out!

Have a great summer, gobs.

Goblin out. ^-_O^

EA Patch v0.6.4 · Goblin's Die build 23906902 · SteamPeaks