Doomwalker v0.5.0 Patch Notes

major update

Doomwalker · build 23885500 · published

On SteamNotes only · this build shipped before we watched the app

New Zones

Court of Eldreleth (level 30+)

  • A snowy mountain environment teeming with undead.

  • Home to the hidden "Temple of Shingamu" where you will face new challenges and learn more about the dark power you have been granted...

Veilguard Keep (level 35+)

  • A once great castle, now boarded up and shrouded in mystery. Strange rumors have begun to circle around the keep and what lies within...

  • Who knows what the Keep holds... Glory, treasure, danger? What will you discover within? will you have the strength to overcome what you find?

New Quests and items

  • Dozens of new quests and questlines have been added, and several existing questlines have been improved or elaborated upon.

Improved Combat, Spell Effects, and Environmental Effects

  • General spell visibility has been improved and several spell effects have been upgraded with better visuals, audio, and improved ground/danger zones.

  • Blood effects have been improved in game.

  • Enemy pathing and combat AI have been improved.

  • Environmental effects have been improved upon prioritizing performance (snow, embers, falling leaves, etc...)

New Player Abilities

  • Shadowguard

    • Summon 3 shadowy orbs that seek out nearby enemies, dealing damage on contact and restoring player energy.

  • Eclipse

    • Surround yourself with dark energy, dealing damage over time to anything around you.

Crafting System

A new crafting system has been implemented that allows you to create a variety of items. From basic health potions, to rare elixirs with special combat effects, to speed enhancements - this system should increase player agency and enable more dynamic methods of playing the game.

This system will continue to built upon in future updates.