Build 23870893

build

Improvised Empire · public · first seen

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08:23 UTC
Time · UTC
Patch notes · published by the developer

1.0.1 live

On Steam

Deployment & Bench Interactions


    • Fixed issues related to the Battle Deployment phase and Bench UI.
    • Corrected logic inside BattleDeploymentController and BenchSlotUI to ensure units are properly handled, selected, or moved when interacting with bench slots before a battle.

Event UI & Rarity System


    • Card Events: Resolved visual or interaction bugs in the Event choices UI ( CardEventUI ), ensuring event cards are properly displayed to the player.
    • Rarity Distribution: Fixed or adjusted the logic in RarityService , correcting how item, reward, or character rarities are calculated and distributed.
    • Scene Configurations: Applied fixes to the main BattleScene to resolve setup/configuration errors.

Level Design Corrections


    • Fixed lighting anomalies and adjusted global visual settings.
    • Repaired and updated several map prefabs and scenes to prevent layout or traversal issues, including fixes across Barak-Dhur, Divinorium, Necropolia, Solarion, and Valoria maps.
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