Patch Notes for v0.7.40

AutoForge · build 23861194 · published

On SteamNotes only · this build shipped before we watched the app

We've been focused on the next major update for awhile now but I'm still trying to get some patches in since it will be awhile before the next major update is released. Speaking of which, details on this update will be coming out in just a few days so keep an eye out for it!

Changes

  • Resolved crash on clients that could occur when attempting to sync an entity state

  • Resolved crash that could occur when picking up a Recovery Cube on a client

  • Adding some debug logging to try to pinpoint a crash when client is connecting to a server

  • Resolved issue with power networks getting into a broken state

  • Resolved some visual issues when at the bounds of the world

  • Improved logic around acquiring ancient tech and void matter

  • Inputs are now reset to not pressed when game losses focus

  • Increased precision of deconstruct selection to not include entities on the edge of the selection boarder

  • Removed incorrect second listing of "Verglas Pup" from farming Verglas with trowels

  • Do not allow sturdy crate to be rotated after it has been placed

  • QoL - Rotating while placing down transport tubes will now quickly rotate to the direction of the cursor