Hello,
CiniCross Update 1.1 brings new content, balance adjustments, bug fixes, and a brand-new language: Japanese.Most of the new content revolves around the new Companion mechanic, featuring several new artifacts and a brand-new class built around them. You can find the full list of additions and changes below.
PATCH NOTES 1.1.1 :
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New mechanic: Companions
New Class: Tamer
9 new Artifacts
Reward artifacts are now purchased instead of being automatically granted. It is also possible to obtain as many artifacts as you have available inventory slots.
Your performance during a puzzle now affects the rewards received afterward. It is represented by a rank ranging from S to F.
New Language: Japanese
New Achievement: Friend of the Monsters
Hint fading options: Multiple hint fading behaviors are now available in the settings.
Time and Gold
Time and Gold gains adjusted.
Golden Cell: +30 Gold → +15 Gold
"Nothing" reward chance: 8% → 4%
Endless Mode
Time multiplier increases twice as fast.
Damage is doubled.
Classes
Farmer
Level reward (XP) progression adjusted.
Consumables
Rusty Time Orb: Can no longer be obtained from the reward wheel.
Golden Fish: Reduced area of effect.
Common
Bronze Coin: HP gain reduced (5% → 2%)
Hu-Gauntlet: Dodge one mistake every 25 mistakes → 1% chance to dodge each mistake
Merchant's Book: Damage increased (5 HP → 15 HP)
Old Boot: Gold gain reduced (10% → 5%)
Ring of Blood: Healing reduced (3 HP → 1 HP)
Shield: Damage reduction reduced (-2.5% → -1.5%)
Stick: Boss damage increased (1 HP → 3 HP) and cooldown removed (1s → 0s)
Crystal Orb: Cooldown reduced (2s → 0.5s)
Uncommon
Crown of Blood: Healing reduced (5 HP → 2 HP) and cooldown added (0s → 5s)
Golden Sword: Boss damage increased (5 HP → 10 HP)
Rune of Wealth: Gold gain reduced (2% → 0.5%)
Rusty Pickaxe: Cells completed reduced (4 → 3)
Silver Coin: Time gain reduced (4% → 2.5%)
Human Target: Cooldown removed (1s → 0s)
Rare
Friendship Necklace: Uncommon → Rare, healing reduced (2 HP → 1 HP), cooldown increased (2s → 5s)
Ancient Necklace: Uncommon → Rare
Bloody Fishing Rod: Per-copy reduction reduced (-20 → -10) and cooldown added (0s → 10s)
Damaged Rudder: Time multiplier reduction reduced (0.05x → 0.02x)
Ester's Necklace: Healing reduced (20 HP → 7 HP) and cooldown increased (2s → 5s)
Eye Patch: Time gain reduced (20s → 7s)
Gold Coin: Gold gain reduced (10% → 5%)
Golden Shovel: Spawn chance increased (1% → 1.5%)
Jackpot's Gold Necklace: Time gain reduced (20s → 6s)
Scepter of Blood: Time gain reduced (2s → 1s)
Legendary
Golden Fishing Rod: Per-copy reduction reduced (-30 → -20) and cooldown added (0s → 10s)
Green Coin: Gold, Time, and HP gains reduced (20% → 10%)
Time Crescent: Time multiplier reduction reduced (0.05x → 0.03x)
Fixed a bug that corrupted some translations when launching the game.
Fixed a bug preventing "The Shadow" boss from activating.
Fixed a bug that could generate a puzzle with excessive difficulty at the start of a floor.
Fixed a localization issue affecting the "Continue" button subtitle in the main menu.
Fixed a bug preventing the preview of hint color schemes from displaying correctly in the settings.